Members of the wall structure: Difference between revisions
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m What the hell did I say about calling them "member functions?" Oh yeah, I said don't. ;) |
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Line 1: | Line 1: | ||
Syntax: | Syntax: | ||
<get/set>wall[<wall id>].< | <get/set>wall[<wall id>].<member> <gamevar> | ||
<get/set> - getwall to set the gamevar <gamevar> to the value of < | <get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>. | ||
Here is the list of | Here is the list of members of the wall struct: | ||
*x | *x |
Revision as of 23:14, 23 October 2005
Syntax:
<get/set>wall[<wall id>].<member> <gamevar>
<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.
Here is the list of members of the wall struct:
- x
- y
- point2
- nextwall
- nextsector
- cstat
- picnum
- overpicnum
- shade
- pal
- xrepeat
- yrepeat
- xpanning
- ypanning
- lotag
- hitag
- extra