Members of the wall structure: Difference between revisions
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Walls are the secondary building blocks of [[sector]]s. They connect [[point]]s. | |||
Syntax: | Syntax: | ||
Revision as of 12:19, 31 January 2006
Walls are the secondary building blocks of sectors. They connect points.
Syntax:
<get/set>wall[<wall id>].<member> <gamevar>
<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.
Here is the list of members of the wall struct: