Members of the wall structure: Difference between revisions
Jump to navigation
Jump to search
m Categories |
Hendricks266 (talk | contribs) No edit summary |
||
Line 27: | Line 27: | ||
*[[extra]] | *[[extra]] | ||
[[Category:Sector manipulation]] | |||
[[Category:Structure member documentation]] | [[Category:Structure member documentation]] |
Revision as of 17:01, 5 October 2006
Walls are the secondary building blocks of sectors. They connect points.
Syntax:
<get/set>wall[<wall id>].<member> <gamevar>
<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.
Here is the list of members of the wall struct: