Zvel: Difference between revisions

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In a non-projectile, zvel is the vertical velocity of a sprite.  Negative values are upward velocity, positive values are downward velocity.  In projectiles, zvel works somewhat differently, and functions more like an angle.
In a non-projectile, zvel is the vertical velocity of a sprite.  Negative values are upward velocity, positive values are downward velocity.  In projectiles, zvel works somewhat differently, and functions more like an angle.
[[Category:Sprite structure members]]

Revision as of 02:45, 21 April 2008

In a non-projectile, zvel is the vertical velocity of a sprite. Negative values are upward velocity, positive values are downward velocity. In projectiles, zvel works somewhat differently, and functions more like an angle.