Zvel: Difference between revisions
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In a non-projectile, zvel is the vertical velocity of a sprite. Negative values are upward velocity, positive values are downward velocity. In projectiles, zvel works somewhat differently, and functions more like an angle. | In a non-projectile, zvel is the vertical velocity of a sprite. Negative values are upward velocity, positive values are downward velocity. In projectiles, zvel works somewhat differently, and functions more like an angle. | ||
[[Category:Sprite structure members]] | |||
Revision as of 01:45, 21 April 2008
In a non-projectile, zvel is the vertical velocity of a sprite. Negative values are upward velocity, positive values are downward velocity. In projectiles, zvel works somewhat differently, and functions more like an angle.