Members of the wall structure: Difference between revisions

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*[[nextwall]]
*[[nextwall]]
*[[nextsector]]
*[[nextsector]]
*[[cstat]]
*[[cstat(wall)|cstat]]
*[[picnum]]
*[[picnum]]
*[[overpicnum]]
*[[overpicnum]]

Revision as of 07:12, 18 May 2008

Walls are the secondary building blocks of sectors. They connect points.

Syntax:

<get/set>wall[<wall id>].<member> <gamevar>

<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.

Here is the list of members of the wall struct: