Tutorials: Difference between revisions
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* [[Prevent_fall_damage_or_falling_death|Prevent damage/death from long falls]] | * [[Prevent_fall_damage_or_falling_death|Prevent damage/death from long falls]] | ||
* [[Value_controlled_rain_code|Control rain on a fine scale]] | * [[Value_controlled_rain_code|Control rain on a fine scale]] | ||
* [[How_to_make_a_health_bar|Make a health bar]] | |||
* These are a series of tutorials that explain fix bugs that exist in the original .CON code. | * These are a series of tutorials that explain fix bugs that exist in the original .CON code. | ||
*# [[Eliminate_Shrunk_Enemies_Attacking_Bug|Eliminate the "shrunk enemies attacking" bug]] | *# [[Eliminate_Shrunk_Enemies_Attacking_Bug|Eliminate the "shrunk enemies attacking" bug]] | ||
*# [[Enable_and_fix_minibosses|Enable and fix the minibosses]] | *# [[Enable_and_fix_minibosses|Enable and fix the minibosses]] | ||
[[Category: Tutorials]] | [[Category: Tutorials]] |
Revision as of 08:27, 1 August 2009
These are a few basic tutorials which show off some things made possible by EDuke32's enhanced scripting system. Want more examples? Download one of the many existing EDuke32 mods, open up the CON files and dig in!
- Artificial Intelligence 101
- Prevent players/actors from inflicting self-damage
- Change the loading screen background
- Make an in-game clock
- Make a sprint key
- Make a working keypad
- Make controllable security cameras
- Make models pitch on sloped surfaces
- Make actors shoot different types of RPGs
- Make the player swim like in a modern FPS
- Make the screen tilt while using jetpack
- Improve the third person view with zoom
- Limit/extend the player's jumping height
- Make an actor aim vertically at another
- Make the night vision goggles light up darkened areas
- Make one actor face another
- Prevent damage/death from long falls
- Control rain on a fine scale
- Make a health bar
- These are a series of tutorials that explain fix bugs that exist in the original .CON code.