Addstrength
addstrength <number>
Increments the actor's health by <number>. <number> can be a positive or negative value.
If used with a player sprite, this can be used to exceed MAXPLAYERHEALTH
addstrength <number>
Increments the actor's health by <number>. <number> can be a positive or negative value.
If used with a player sprite, this can be used to exceed MAXPLAYERHEALTH