Addlogvar

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Revision as of 06:13, 10 January 2021 by Doom64hunter (talk | contribs)
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addlogvar <gamevar>

addlog <gamevar>

al <gamevar>


Prints the value of <gamevar> or <gamearray> to the console, which will also be stored inside the log file (eduke32.log).

Currently does not support logging struct members directly, and the game will crash upon trying to do so.