Members of the player structure
The various members of the player structure affect various aspects of the player, and manipulating their values is a very important aspect of scripting in EDuke32. Values can be retrieved from the game's internal player structures and stored in a gamevar with the getplayer command, and the setplayer command allows you to set any of the player structure member's value to that of a gamevar.
Here is the list of members of the player structure:
The following commands may not be recognized by the latest version of Eduke32: