User contributions for Helixhorned
Results for Helixhorned talk block log uploads logs
A user with 297 edits. Account created on 17 May 2008.
17 June 2012
- 09:5209:52, 17 June 2012 diff hist +91 Move same edits as AI
- 09:4809:48, 17 June 2012 diff hist +67 Ai rename 'type' to 'moveflags', add ellipsis so that it's clear there can be 0+ of them, reword slightly, tell where the moveflag defs come from
16 June 2012
13 June 2012
- 10:2510:25, 13 June 2012 diff hist −45 Category:If conditions simplify dangling-else example, upper->outer
7 June 2012
- 03:2503:25, 7 June 2012 diff hist +24 M32 script variables →Events: link to Mapster32 Scripting in "current sprite"
6 June 2012
- 12:5212:52, 6 June 2012 diff hist +106 Showview →Realistic examples: whole screen example
- 12:4812:48, 6 June 2012 diff hist +44 Setaspect polymer current
- 12:4612:46, 6 June 2012 diff hist −16 Constantly updated gamevars Remove NUMSECTORS from Misc
- 12:4312:43, 6 June 2012 diff hist +16 Constantly updated gamevars add Numsprites to list
- 12:4212:42, 6 June 2012 diff hist +140 N Numsprites add NUmsprites page
- 12:3812:38, 6 June 2012 diff hist +157 Ifrnd ifrnd: correct probabilities current
- 12:2012:20, 6 June 2012 diff hist +21 All CON commands for editors add showviewunbiased
- 12:1812:18, 6 June 2012 diff hist −11 Build/Mapster32 Keyboard Commands →3D Mode: Keys: un-gray Ctrl-P, not it's not saved into maps
- 12:1712:17, 6 June 2012 diff hist +136 Build/Mapster32 Keyboard Commands →3D Mode: Keys: add ;M
- 12:1212:12, 6 June 2012 diff hist 0 m Sector Upcase "BUILD".
18 May 2012
- 03:3003:30, 18 May 2012 diff hist 0 m Action minor ortho
- 02:5102:51, 18 May 2012 diff hist +21 Htg t discourage use of hg_t for actors (IMO it shouldn't have been exposed in the first place)
17 May 2012
- 11:0711:07, 17 May 2012 diff hist −1 m Actioncount ortho current
16 May 2012
- 10:5710:57, 16 May 2012 diff hist +3 Event list add may-recurse to EVENT_SOUND
12 May 2012
- 11:5111:51, 12 May 2012 diff hist +185 Statnum reserve unassigned statnums
10 May 2012
- 14:4214:42, 10 May 2012 diff hist +58 Special case add killit to the code-*returners* current
- 14:4114:41, 10 May 2012 diff hist +80 Killit add early return semantics
- 14:3914:39, 10 May 2012 diff hist +24 Special case add and cprrect early return semantics, add resetplayer to the list
- 14:3814:38, 10 May 2012 diff hist +113 Resetplayer add early return semantics
- 14:3514:35, 10 May 2012 diff hist +11 Addammo correction of early return semantics
- 14:3414:34, 10 May 2012 diff hist +1 Addweapon correction of early return semantics
- 14:3214:32, 10 May 2012 diff hist −14 m Return wording
- 14:3114:31, 10 May 2012 diff hist +1,107 N Return Add "return" page based on "break" and clarify differences. Might need more exact definitions where control-flow flags are reset and where not.
- 14:1614:16, 10 May 2012 diff hist +36 m Break wording
- 14:1514:15, 10 May 2012 diff hist −7 m Break formatting
- 13:5913:59, 10 May 2012 diff hist +62 Event list add "no current player set" markers
- 13:5713:57, 10 May 2012 diff hist +108 Quote note that "quote" requires current player
- 13:4413:44, 10 May 2012 diff hist +74 Event list add "may recurse" markers to three events (EGS, SPAWN, KILLIT)
- 13:3913:39, 10 May 2012 diff hist +13 Special case add addammo to the potential code-breakers
- 13:3813:38, 10 May 2012 diff hist +122 Addammo note that addammo may break out of the code (actually all the way to the entry point?)
- 13:2913:29, 10 May 2012 diff hist +207 Events note that events may recurse... I'm not actually 100% sure if it's possible for the concrete events, but reading the cide suggests it's true
- 13:2213:22, 10 May 2012 diff hist 0 m Events minor orthography correction (or is it BE/AE?)
- 13:2013:20, 10 May 2012 diff hist +70 Onevent a little clarification
6 May 2012
1 May 2012
- 10:2710:27, 1 May 2012 diff hist +75 Setgamepalette xref to player[].palette
22 April 2012
- 10:1910:19, 22 April 2012 diff hist +197 m Talk:Gamevar operators pointer to a div/mod note. current
- 09:2809:28, 22 April 2012 diff hist +64 Jetpack on see player.c... current
- 09:0709:07, 22 April 2012 diff hist +1 m Clipping reword last edit. current
- 09:0709:07, 22 April 2012 diff hist +65 Clipping Notice about the reversed meaning of this member. It's all too easy for the brain to read what it wants.
- 09:0209:02, 22 April 2012 diff hist −26 Definequote cyan is hurting my eyes :-o
- 08:5908:59, 22 April 2012 diff hist +75 Special case add addweapon/addweaponvar
- 08:5508:55, 22 April 2012 diff hist +9 Myx my* and omy* aren't used anymore, as far as I can see.
- 08:3808:38, 22 April 2012 diff hist +807 Talk:Gamevar operators discussion of mod/remainder.
- 08:2608:26, 22 April 2012 diff hist −105 Gamevar operators specify mod behavior with negative arguments, see further discussion on the discussion page.
21 April 2012
- 10:2710:27, 21 April 2012 diff hist +7 Mulscale fix my example.