Addstrength: Difference between revisions

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addstrength <num>
<span {{code}}>'''addstrength''' <number></span>


Adds <num> health to the current [[actor]]. <num> can be positive or negative.
Increments the [[actor]]'s health by ''<number>''. ''<number>'' can be a positive or negative value.
 
If used with a player sprite, this can be used to exceed [[gamestartup|MAXPLAYERHEALTH]]
 
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]

Latest revision as of 03:21, 11 January 2021

addstrength <number>

Increments the actor's health by <number>. <number> can be a positive or negative value.

If used with a player sprite, this can be used to exceed MAXPLAYERHEALTH