EVENT LOGO: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Jblade (talk | contribs)
No edit summary
mNo edit summary
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
Apparently this has something do to with the 3D Realms screen, the title screen (with logos), the main menu background MIDI, and the opening nuke symbol (LOGO.ANM).
{{EventTable|1=EVENT_LOGO|2=[[screenpeek]]|3=-1|4=0 values}}


enum logoflags {
EVENT_LOGO is a [[EDuke32_event_list|Game Event]].
    LOGO_FLAG_ENABLED          = 1,
 
    LOGO_FLAG_PLAYANIM          = 2,
This [[event]] is executed during the title screen animation and can be used for drawing sprites. See also [[LOGO_FLAGS]].
    LOGO_FLAG_PLAYMUSIC        = 4,
    LOGO_FLAG_3DRSCREEN        = 8,
    LOGO_FLAG_TITLESCREEN      = 16,
    LOGO_FLAG_DUKENUKEM        = 32,
    LOGO_FLAG_THREEDEE          = 64,
    LOGO_FLAG_PLUTOPAKSPRITE    = 128
};


[[Category:Events]]
[[Category:Events]]

Latest revision as of 08:46, 4 February 2022

Event ID player# THISACTOR RETURN
EVENT_LOGO screenpeek -1 0 values

EVENT_LOGO is a Game Event.

This event is executed during the title screen animation and can be used for drawing sprites. See also LOGO_FLAGS.