Getarraysequence: Difference between revisions

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Added documentation for getarraysequence
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Revision as of 06:45, 11 February 2020

getarraysequence <gamearray> <gamevar> {<gamevar>}*

Equivalent: getarrayseq <gamearray> <gamevar> {<gamevar>}*


Starting from index 0, retrieves values from an array and stores them in the provided gamevars in sequence.

This command takes a variable number of arguments, up to a maximum of 32.