Xvel: Difference between revisions

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xvel holds the forward/backward velocity of the sprite.  Positive values are forward, negative are backward.
xvel holds the forward/backward velocity of the sprite.  Positive values are forward, negative are backward.
[[Category:Sprite structure members]]

Revision as of 02:33, 21 April 2008

xvel holds the forward/backward velocity of the sprite. Positive values are forward, negative are backward.