Members of the userdef structure: Difference between revisions
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Doom64hunter (talk | contribs) m Labeled some inaccessible members |
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(21 intermediate revisions by 11 users not shown) | |||
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*[[ | <div style="column-count:3;-moz-column-count:3;"> | ||
*[[althud]] | |||
*[[ | *[[angleinterpolation]] | ||
*[[auto_run]] | |||
*[[automsg]] | |||
*[[autosave]] | |||
*[[autovote]] | |||
*[[brightness]] | |||
*[[camera_time]] | |||
*[[camerasprite]] | |||
*[[cashman]] | *[[cashman]] | ||
*[[clipping]] | *[[clipping]] | ||
*[[color]] | |||
*[[ | |||
*[[const_visibility]] | *[[const_visibility]] | ||
*[[coop]] | |||
*[[ | *[[coords]] | ||
*[[crosshair]] | |||
*[[ | *[[crosshairscale]] | ||
*[[default_skill]] | |||
*[[default_volume]] | |||
*[[democams]] | |||
*[[detail]] | |||
*[[display_bonus_screen]] | |||
*[[draw_y]] | |||
*[[draw_yxaspect]] | |||
*[[drawweapon]] | |||
*[[entered_name]] | |||
*[[eog]] | |||
*[[executions]] | |||
*[[ffire]] | |||
*[[fola]] | |||
*[[folavel]] | |||
*[[folfvel]] | *[[folfvel]] | ||
*[[folx]] | *[[folx]] | ||
*[[foly]] | *[[foly]] | ||
*[[fov]] | |||
*[[from_bonus]] | |||
*[[ | |||
*[[ | |||
*[[fta_on]] | *[[fta_on]] | ||
*[[gamepadactive]] | |||
*[[ | *[[gametext_pal]] | ||
*[[gametext_paldeselected]] | |||
*[[ | *[[gametext_paldeselected_right]] | ||
*[[gametext_paldisabled]] | |||
*[[ | *[[gametext_paldisabled_right]] | ||
*[[gametext_palselected]] | |||
*[[ | *[[gametext_palselected_right]] | ||
*[[gametext_tracking]] | |||
*[[gametext_xspace]] | |||
*[[gametext_zoom]] | |||
*[[gametypeflags]] | |||
*[[global_b]] | |||
*[[global_g]] | |||
*[[global_r]] | |||
*[[globalflags]] | |||
*[[globalgameflags]] | |||
*[[god]] | |||
*[[hudontop]] | |||
*[[idplayers]] | |||
*[[last_camsprite]] | |||
*[[last_level]] | |||
*[[last_overhead]] | |||
*[[level_number]] | |||
*[[levelstats]] | |||
*[[lockout]] | |||
*[[m_coop]] | *[[m_coop]] | ||
*[[m_ffire]] | |||
*[[ | *[[m_gametypeflags]] | ||
*[[m_level_number]] | |||
*[[ | *[[m_marker]] | ||
*[[m_monsters_off]] | |||
*[[ | *[[m_noexits]] | ||
*[[m_origin_x]] | |||
*[[ | *[[m_origin_y]] | ||
*[[m_player_skill]] | |||
*[[ | *[[m_recstat]] | ||
*[[m_respawn_inventory]] | |||
*[[ | |||
*[[m_respawn_items]] | *[[m_respawn_items]] | ||
*[[m_respawn_monsters]] | *[[m_respawn_monsters]] | ||
*[[m_user_map]] | |||
*[[ | *[[m_volume_number]] | ||
*[[marker]] | |||
*[[ | *[[maxspritesonscreen]] | ||
*[[menu_scrollbartilenum]] | |||
*[[ | *[[menu_scrollbarz]] | ||
*[[menu_scrollcursorz]] | |||
*[[ | *[[menu_shadedeselected]] | ||
*[[menu_shadedisabled]] | |||
*[[menu_slidebarmargin]] | |||
*[[menu_slidebarz]] | |||
*[[menu_slidecursorz]] | |||
*[[menubackground]] | |||
*[[menutext_pal]] | |||
*[[menutext_paldeselected]] | |||
*[[menutext_paldeselected_right]] | |||
*[[menutext_paldisabled]] | |||
*[[menutext_paldisabled_right]] | |||
*[[menutext_palselected]] | |||
*[[menutext_palselected_right]] | |||
*[[menutext_tracking]] | |||
*[[menutext_xspace]] | |||
*[[menutext_zoom]] | |||
*[[menutitle_pal]] | |||
*[[mgametext_tracking]] | |||
*[[minitext_pal]] | |||
*[[minitext_paldeselected]] | |||
*[[minitext_paldeselected_right]] | |||
*[[minitext_paldisabled]] | |||
*[[minitext_paldisabled_right]] | |||
*[[minitext_palselected]] | |||
*[[minitext_palselected_right]] | |||
*[[minitext_tracking]] | |||
*[[minitext_xspace]] | |||
*[[minitext_zoom]] | |||
*[[monsters_off]] | *[[monsters_off]] | ||
*[[mouseaiming]] | |||
*[[mouseflip]] | |||
*[[msgdisptime]] | |||
*[[multimode]] | |||
*[[music_episode]] | |||
*[[music_level]] | |||
*[[musictoggle]] | |||
*[[newgamecustomopen]] | |||
*[[newgamecustomsubopen]] | |||
*[[noexits]] | |||
*[[obituaries]] | |||
*[[overhead_on]] | |||
*[[pause_on]] | |||
*[[player_skill]] | |||
*[[playerai]] | |||
*[[playerbest]] | |||
*[[pwlockout]] [2] | |||
*[[reccnt]] | |||
*[[recstat]] | |||
*[[respawn_inventory]] | |||
*[[respawn_items]] | |||
*[[respawn_monsters]] | *[[respawn_monsters]] | ||
*[[return (userdef)|return]] | |||
*[[ | *[[ridecule]] [2] | ||
*[[rtsname]] [2] | |||
*[[ | *[[runkey_mode]] | ||
*[[savegame]] [1] [2] | |||
*[[ | *[[screen_size]] | ||
*[[screen_tilting]] | |||
*[[ | *[[screenarea_x1]] | ||
*[[screenarea_x2]] | |||
*[[ | *[[screenarea_y1]] | ||
*[[screenarea_y2]] | |||
*[[ | *[[screenfade]] | ||
*[[scrollmode]] | |||
*[[ | *[[secretlevel]] | ||
*[[shadow_pal]] | |||
*[[ | *[[shadows]] | ||
*[[show_help]] | |||
*[[ | *[[show_level_text]] | ||
*[[showallmap]] | |||
*[[ | *[[showweapons]] | ||
*[[slidebar_paldisabled]] | |||
*[[ | *[[slidebar_palselected]] | ||
*[[soundtoggle]] | |||
*[[statusbarcustom]] | |||
*[[statusbarflags]] | |||
*[[statusbarmode]] | |||
*[[statusbarrange]] | |||
*[[statusbarscale]] | |||
*[[team]] | |||
*[[textscale]] | |||
*[[tickrate]] | |||
*[[usehightile]] | |||
*[[usemodels]] | |||
*[[user_map]] | |||
*[[user_name]] | |||
*[[userbyteversion]] | |||
*[[usevoxels]] | |||
*[[uw_framerate]] | |||
*[[viewbob]] | |||
*[[vm_distance]] | |||
*[[vm_player]] | |||
*[[vm_sprite]] | |||
*[[volume_number]] | *[[volume_number]] | ||
*[[warp_on]] | |||
*[[weaponscale]] | |||
*[[weaponsway]] | |||
*[[weaponswitch]] | |||
</div> | |||
[1] Unused members. The source code doesn't use them for any purpose.<br> | |||
[2] Unavailable members. Defined, but cannot be read from or written to. | |||
[[Category:Structure access]] | |||
__NOTOC__ | |||
Latest revision as of 06:30, 20 September 2020
- althud
- angleinterpolation
- auto_run
- automsg
- autosave
- autovote
- brightness
- camera_time
- camerasprite
- cashman
- clipping
- color
- const_visibility
- coop
- coords
- crosshair
- crosshairscale
- default_skill
- default_volume
- democams
- detail
- display_bonus_screen
- draw_y
- draw_yxaspect
- drawweapon
- entered_name
- eog
- executions
- ffire
- fola
- folavel
- folfvel
- folx
- foly
- fov
- from_bonus
- fta_on
- gamepadactive
- gametext_pal
- gametext_paldeselected
- gametext_paldeselected_right
- gametext_paldisabled
- gametext_paldisabled_right
- gametext_palselected
- gametext_palselected_right
- gametext_tracking
- gametext_xspace
- gametext_zoom
- gametypeflags
- global_b
- global_g
- global_r
- globalflags
- globalgameflags
- god
- hudontop
- idplayers
- last_camsprite
- last_level
- last_overhead
- level_number
- levelstats
- lockout
- m_coop
- m_ffire
- m_gametypeflags
- m_level_number
- m_marker
- m_monsters_off
- m_noexits
- m_origin_x
- m_origin_y
- m_player_skill
- m_recstat
- m_respawn_inventory
- m_respawn_items
- m_respawn_monsters
- m_user_map
- m_volume_number
- marker
- maxspritesonscreen
- menu_scrollbartilenum
- menu_scrollbarz
- menu_scrollcursorz
- menu_shadedeselected
- menu_shadedisabled
- menu_slidebarmargin
- menu_slidebarz
- menu_slidecursorz
- menubackground
- menutext_pal
- menutext_paldeselected
- menutext_paldeselected_right
- menutext_paldisabled
- menutext_paldisabled_right
- menutext_palselected
- menutext_palselected_right
- menutext_tracking
- menutext_xspace
- menutext_zoom
- menutitle_pal
- mgametext_tracking
- minitext_pal
- minitext_paldeselected
- minitext_paldeselected_right
- minitext_paldisabled
- minitext_paldisabled_right
- minitext_palselected
- minitext_palselected_right
- minitext_tracking
- minitext_xspace
- minitext_zoom
- monsters_off
- mouseaiming
- mouseflip
- msgdisptime
- multimode
- music_episode
- music_level
- musictoggle
- newgamecustomopen
- newgamecustomsubopen
- noexits
- obituaries
- overhead_on
- pause_on
- player_skill
- playerai
- playerbest
- pwlockout [2]
- reccnt
- recstat
- respawn_inventory
- respawn_items
- respawn_monsters
- return
- ridecule [2]
- rtsname [2]
- runkey_mode
- savegame [1] [2]
- screen_size
- screen_tilting
- screenarea_x1
- screenarea_x2
- screenarea_y1
- screenarea_y2
- screenfade
- scrollmode
- secretlevel
- shadow_pal
- shadows
- show_help
- show_level_text
- showallmap
- showweapons
- slidebar_paldisabled
- slidebar_palselected
- soundtoggle
- statusbarcustom
- statusbarflags
- statusbarmode
- statusbarrange
- statusbarscale
- team
- textscale
- tickrate
- usehightile
- usemodels
- user_map
- user_name
- userbyteversion
- usevoxels
- uw_framerate
- viewbob
- vm_distance
- vm_player
- vm_sprite
- volume_number
- warp_on
- weaponscale
- weaponsway
- weaponswitch
[1] Unused members. The source code doesn't use them for any purpose.
[2] Unavailable members. Defined, but cannot be read from or written to.