Ifbulletnear: Difference between revisions
| No edit summary | m Reverted edits by Ilovefoxes (Talk); changed back to last version by TX | ||
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| [[If condition]] returning 'true' if a projectile  | [[If condition]] returning 'true' if a projectile (Such as, RPG) is near the [[actor]]. | ||
| [[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
| [[Category:If conditions]] | [[Category:If conditions]] | ||
Revision as of 19:46, 20 January 2008
If condition returning 'true' if a projectile (Such as, RPG) is near the actor.
