Ifgapzl: Difference between revisions
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ifgapzl <number> | '''ifgapzl''' <number> | ||
Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>. | Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>. | ||
Note that blockable sprites can also count as floors and ceilings in this case. | |||
[[Category:Duke3D 1.3/1.5 commands]] | |||
[[Category:Player manipulation]] | |||
[[Category:Sector manipulation]] | |||
[[Category:If conditions]] |
Latest revision as of 11:45, 4 May 2009
ifgapzl <number>
Used to test if the distance between the floor and ceiling of the sector the player is in is less than <number>.
Note that blockable sprites can also count as floors and ceilings in this case.