Members of the wall structure: Difference between revisions

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m What the hell did I say about calling them "member functions?" Oh yeah, I said don't. ;)
Add ang member
 
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Syntax:
*[[x]]
*[[y]]
*[[point2]]
*[[blend]]
*[[nextwall]]
*[[nextsector]]
*[[cstat_(wall)|cstat]]
*[[picnum]]
*[[overpicnum]]
*[[shade]]
*[[pal]]
*[[xrepeat]]
*[[yrepeat]]
*[[xpanning]]
*[[ypanning]]
*[[lotag]]
*[[hitag]]
*[[extra]]
*[[ang_(wall)|ang]]


<get/set>wall[<wall id>].<member> <gamevar>
[[Category:Structure access]]
 
[[Category:Sector manipulation]]
<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.
__NOTOC__
 
Here is the list of members of the wall struct:
 
*x
*y
*point2
*nextwall
*nextsector
*cstat
*picnum
*overpicnum
*shade
*pal
*xrepeat
*yrepeat
*xpanning
*ypanning
*lotag
*hitag
*extra

Latest revision as of 00:22, 7 January 2024