WEAPON: Difference between revisions
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{{Deprecated}} | |||
0 | Returns the value of the currently selected weapon. The value is briefly not set when the player enters the game. | ||
1 | |||
2 | define KNEE_WEAPON 0 // Mighty Foot | ||
3 | define PISTOL_WEAPON 1 | ||
4 | define SHOTGUN_WEAPON 2 | ||
5 | define CHAINGUN_WEAPON 3 | ||
6 | define RPG_WEAPON 4 | ||
7 | define HANDBOMB_WEAPON 5 // Pipebombs | ||
8 | define SHRINKER_WEAPON 6 | ||
9 | define DEVISTATOR_WEAPON 7 // Devastator | ||
define TRIPBOMB_WEAPON 8 | |||
11 | define FREEZE_WEAPON 9 // Freezethrower | ||
define HANDREMOTE_WEAPON 10 // Pipebomb Detonator | |||
define GROW_WEAPON 11 // Microwave Expander | |||
[[Category:Pre-defined gamevars]] | [[Category:Pre-defined gamevars]] |
Latest revision as of 03:09, 29 August 2020
This feature is deprecated. It's recommend not to use this feature. |
Returns the value of the currently selected weapon. The value is briefly not set when the player enters the game.
define KNEE_WEAPON 0 // Mighty Foot define PISTOL_WEAPON 1 define SHOTGUN_WEAPON 2 define CHAINGUN_WEAPON 3 define RPG_WEAPON 4 define HANDBOMB_WEAPON 5 // Pipebombs define SHRINKER_WEAPON 6 define DEVISTATOR_WEAPON 7 // Devastator define TRIPBOMB_WEAPON 8 define FREEZE_WEAPON 9 // Freezethrower define HANDREMOTE_WEAPON 10 // Pipebomb Detonator define GROW_WEAPON 11 // Microwave Expander