Event list: Difference between revisions

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*[[EVENT_CHANGEMENU]]<sup>[1][2]</sup>
*[[EVENT_CHANGEMENU]]<sup>[1][2]</sup>
*[[EVENT_SKIPCUTSCENE]]
*[[EVENT_SKIPCUTSCENE]]
Unused
*[[EVENT_FAKEDOMOVETHINGS]]<sup>[1]</sup>


| width="25%" valign="top" style="border-right: none; border-left: none; padding: 0.6em;" |
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*[[EVENT_WEAPKEY9]]
*[[EVENT_WEAPKEY9]]
*[[EVENT_WEAPKEY10]]
*[[EVENT_WEAPKEY10]]
Unused
*[[EVENT_FAKEDOMOVETHINGS]]<sup>[1]</sup>
|}
|}


[[Category:Event manipulation]]
[[Category:Event manipulation]]
[[Category:Scripting documentation]]
[[Category:Scripting documentation]]

Revision as of 20:29, 8 December 2017

EDuke32 Scripting

This is a list of every event in the current release of EDuke32.

All events are accessed using the onevent command.

[1] Unsynchronized events
[2] may recurse
[3] no current player set

Misc events

Unused

Screen drawing events (menus)

Screen drawing events (special screens and cutscenes)

Screen drawing events (HUD)

Screen drawing events (player body)

Screen drawing events (in-game)

Screen drawing events (misc)

Actor controlling events

Global events

Player controlling events

Input controlling/activated events