EVENT FIRE: Difference between revisions
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This event is called when the player fires ( default key is "CTRL" ). | This event is called when the player fires ( default key is "CTRL" ). Setting the gamevar RETURN to positive values disable firing. | ||
The hard-coded [[gamevar]] [[WEAPON]] contains the variable for the player's current weapon. | The hard-coded [[gamevar]] [[WEAPON]] contains the variable for the player's current weapon. |
Revision as of 11:21, 28 July 2008
This event is called when the player fires ( default key is "CTRL" ). Setting the gamevar RETURN to positive values disable firing.
The hard-coded gamevar WEAPON contains the variable for the player's current weapon.
See also EVENT_PRESSEDFIRE and EVENT_DOFIRE.