Pre-defined gamevars: Difference between revisions

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The WEAPONx_ gamevars are weapon properties. Here is the default values for weapons.
The WEAPON'''x'''_foobar are weapon properties. Here is the default list of what the '''x''' stands for:<br/>
'''0:''' Mighty Foot<br/>
'''1:''' Pistol<br/>
'''2:''' Shotgun<br/>
'''3:''' Chaingun Cannon - Ripper<br/>
'''4:''' RPG<br/>
'''5:''' Pipebomb<br/>
'''6:''' Shrinker<br/>
'''7:''' Devastator<br/>
'''8:''' Laser Tripbomb<br/>
'''9:''' Freezethrower - Freezer<br/>
'''10:''' Pipebomb Detonator '''(NOTE: It is advised that you do not alter the values for this.)'''<br/>
'''11:''' Expander
{|border="1" style="font-size:75%;"
{|border="1" style="font-size:75%;"
! !! Kick !! Pistol !! Shotgun !! Chaingun !! Rpg !!Pipebomb !! Shrinker !! Devastator !! Tripbomb !! Freezer !! Detonator !! Expander
! !! Kick !! Pistol !! Shotgun !! Chaingun !! Rpg !!Pipebomb !! Shrinker !! Devastator !! Tripbomb !! Freezer !! Detonator !! Expander
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|INSERT_CLIP
|INSERT_CLIP
|}
|}
[[Category:Gamevar manipulation]]

Revision as of 10:34, 21 April 2008

Each gamevar below is listed along with its default value and flag. These pre-defined gamevars may be altered without giving them the standard gamevar definition shown below. Giving them a gamevar definition, however, alters their default values. See also constantly updated gamevars.


The WEAPONx_foobar are weapon properties. Here is the default list of what the x stands for:
0: Mighty Foot
1: Pistol
2: Shotgun
3: Chaingun Cannon - Ripper
4: RPG
5: Pipebomb
6: Shrinker
7: Devastator
8: Laser Tripbomb
9: Freezethrower - Freezer
10: Pipebomb Detonator (NOTE: It is advised that you do not alter the values for this.)
11: Expander

Kick Pistol Shotgun Chaingun Rpg Pipebomb Shrinker Devastator Tripbomb Freezer Detonator Expander
WEAPONx_WORKSLIKE 0 1 2 3 4 5 6 7 8 9 10 11
WEAPONx_CLIP 0 12 0 0 0 0 0 0 0 0 0 0
WEAPONx_RELOAD 0 27 13 0 0 30 0 0 16 0 10 0
WEAPONx_FIREDELAY 7 2 4 3 4 6 10 3 3 3 2 3
WEAPONx_TOTALTIME 14 5 30 12 20 19 12 6 16 5 10 5
WEAPONx_HOLDDELAY 0 0 0 3 0 12 0 5 7 0 0 0
WEAPONx_FLAGS Novisible
Randomrestart
Automatic
Reload_Timing Checkatreload Automatic
Fireeverythird
Ammopershot
Spawntype3
Reset
0 Throwit Glows Fireeveryother
Ammopershot
Standstill
Checkatreload
Reset Bomb_Trigger
Novisible
Glows
WEAPONx_SHOOTS KNEE SHOTSPARK1 SHOTGUN CHAINGUN RPG HEAVYHBOMB SHRINKER RPG HANDHOLDINGLASER FREEZEBLAST 0 GROWSPARK
WEAPONx_SPAWNTIME 0 2 24 1 0 0 0 0 0 0 0 0
WEAPONx_SPAWN 0 SHELL SHOTGUNSHELL SHELL 0 0 0 0 0 0 0 0
WEAPONx_SHOTSPERBURST 0 0 7 0 0 0 0 2 0 0 0 0
WEAPONx_INITIALSOUND 0 0 0 0 0 0 SHRINKER_FIRE CAT_FIRE 0 CAT_FIRE 0 0
WEAPONx_FIRESOUND 0 PISTOL_FIRE SHOTGUN_FIRE CHAINGUN_FIRE 0 0 0 0 0 CAT_FIRE 0 EXPANDERSHOOT
WEAPONx_SOUND2TIME 0 0 15 0 0 0 0 0 0 0 0 0
WEAPONx_SOUND2SOUND 0 0 SHOTGUN_COCK 0 0 0 0 0 0 0 0 0
WEAPONx_RELOADSOUND1 EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP
WEAPONx_RELOADSOUND2 INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP