Pre-defined gamevars: Difference between revisions

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|-
|-
|[[WEAPONx_FLAGS]]
|[[WEAPONx_FLAGS]]
|Novisible<Br>Randomrestart<Br>Automatic<Br>(292)
| valign="top" | 292
|Reload_Timing<Br>(32768)
 
|Checkatreload<Br>(1024)
Novisible<Br>Randomrestart<Br>Automatic
|Automatic<Br>Fireeverythird<Br>Ammopershot<Br>Spawntype3<Br>Reset<Br>(73812)
| valign="top" |32768
|None<Br>(0)
 
|Throwit<Br>(512)
Reload_Timing
|Glows<Br>(2)
| valign="top" |1024
|Fireeveryother<Br>Ammopershot<Br>(72)
 
|Standstill<Br>Checkatreload<Br>(3072)
Checkatreload
|Reset<Br>(65536)
| valign="top" |73812
|Bomb_Trigger<Br>Novisible<Br>(384)
 
|Glows<Br>(2)
Automatic<Br>Fireeverythird<Br>Ammopershot<Br>Spawntype3<Br>Reset
| valign="top" |0
 
None
| valign="top" |512
 
Throwit
| valign="top" |2
 
Glows
| valign="top" |72
 
Fireeveryother<Br>Ammopershot
| valign="top" |3072
 
Standstill<Br>Checkatreload
| valign="top" |65536
 
Reset
| valign="top" |384
 
Bomb_Trigger<Br>Novisible
| valign="top" |2
 
Glows
|-
|-
|[[WEAPONx_SHOOTS]]
|[[WEAPONx_SHOOTS]]

Revision as of 02:42, 11 June 2011

Each gamevar below is listed along with its default value and flag. These pre-defined gamevars may be altered without giving them the standard gamevar definition shown below. Giving them a gamevar definition, however, alters their default values. See also constantly updated gamevars.


The WEAPONx_foobar are weapon properties. Here is the default list of what the x stands for:
0: Mighty Foot
1: Pistol
2: Shotgun
3: Chaingun Cannon - Ripper
4: RPG
5: Pipebomb
6: Shrinker
7: Devastator
8: Laser Tripbomb
9: Freezethrower - Freezer
10: Pipebomb Detonator
11: Expander

Mighty Foot Pistol Shotgun Chaingun RPG Pipebomb Shrinker Devastator Tripbomb Freezer Detonator Expander
WEAPONx_WORKSLIKE 0 1 2 3 4 5 6 7 8 9 10 11
WEAPONx_CLIP 0 12 0 0 0 0 0 0 0 0 0 0
WEAPONx_RELOAD 0 27 13 0 0 30 0 0 16 0 10 0
WEAPONx_FIREDELAY 7 2 4 3 4 6 10 3 3 3 2 3
WEAPONx_TOTALTIME 14 5 30 12 20 19 12 6 16 5 10 5
WEAPONx_HOLDDELAY 0 0 0 3 0 12 0 5 7 0 0 0
WEAPONx_FLAGS 292

Novisible
Randomrestart
Automatic

32768

Reload_Timing

1024

Checkatreload

73812

Automatic
Fireeverythird
Ammopershot
Spawntype3
Reset

0

None

512

Throwit

2

Glows

72

Fireeveryother
Ammopershot

3072

Standstill
Checkatreload

65536

Reset

384

Bomb_Trigger
Novisible

2

Glows

WEAPONx_SHOOTS KNEE SHOTSPARK1 SHOTGUN CHAINGUN RPG HEAVYHBOMB SHRINKER RPG HANDHOLDINGLASER FREEZEBLAST 0 GROWSPARK
WEAPONx_SPAWNTIME 0 2 24 1 0 0 0 0 0 0 0 0
WEAPONx_SPAWN 0 SHELL SHOTGUNSHELL SHELL 0 0 0 0 0 0 0 0
WEAPONx_SHOTSPERBURST 0 0 7 0 0 0 0 2 0 0 0 0
WEAPONx_INITIALSOUND 0 0 0 0 0 0 SHRINKER_FIRE CAT_FIRE 0 CAT_FIRE 0 0
WEAPONx_FIRESOUND 0 PISTOL_FIRE SHOTGUN_FIRE CHAINGUN_FIRE 0 0 0 0 0 CAT_FIRE 0 EXPANDERSHOOT
WEAPONx_SOUND2TIME 0 0 15 0 0 0 0 0 0 0 0 0
WEAPONx_SOUND2SOUND 0 0 SHOTGUN_COCK 0 0 0 0 0 0 0 0 0
WEAPONx_RELOADSOUND1 EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP EJECT_CLIP
WEAPONx_RELOADSOUND2 INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP INSERT_CLIP
WEAPONx_FLASHCOLOR 0 24575 24575 24575 24575 0 8454016 24575 0 16744576 0 24575