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Combined display of all available logs of EDukeWiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 03:09, 1 October 2022 StrikerTheHedgefox talk contribs created page File:Netduke32.png (NetDuke32's logo.)
- 03:09, 1 October 2022 StrikerTheHedgefox talk contribs uploaded File:Netduke32.png (NetDuke32's logo.)
- 01:29, 30 July 2022 Doom64hunter talk contribs created page Undefineskill (Created page with "'''undefineskill''' <skill> This removes the skill with index <skill> from the menu selection. All other skills are unaffected. If all skills are undefined, the skill menu is skipped, and default_skill will be used instead. '''Note:''' Prior to r9571, undefining a skill also removed all skills with index greater than the specified skill. Category:EDuke32 specific commands Category:Game manipulation")
- 13:24, 8 May 2022 Doom64hunter talk contribs created page Template:M32 Scancodes (Created page with "<noinclude>{{Template}}</noinclude> The following key scancodes are defined within Mapster32: {| {{Collapse}} | <strong>Defined Scancodes</strong> |- | {| {{prettytable}} !Exposed Name!!Internal Name!!Hex Value!!Notes!! |- | KEY_1 || KEYSC_1 || 0x02 || |- | KEY_2 || KEYSC_2 || 0x03 || |- | KEY_3 || KEYSC_3 || 0x04 || |- | KEY_4 || KEYSC_4 || 0x05 || |- | KEY_5 || KEYSC_5 || 0x06 || |- | KEY_6 || KEYSC_6 || 0x07 || |- | KEY_7 || KEYSC_7 || 0x08 || |- | KEY_8 || KEYSC_8 |...")
- 11:33, 8 May 2022 Doom64hunter talk contribs created page M32:resetkey (Created page with "resetkey <KEY_SC> If executed, will set the key status for the given scancode to 0. In other words, this will forcibly deactivate the given key when run, as if the key had never been hit. See also: M32:setkey Category:Mapster32 commands")
- 11:30, 8 May 2022 Doom64hunter talk contribs created page M32:ifholdkey (Created page with "ifholdkey <KEY_SC> This command will branch if the key specified by the scancode has been activated, or take the 'else' branch otherwise. Unlike ifhitkey, ifholdkey does not affect the status of the key after the block is exited. See also: ifhitkey '''Usage:''' ifholdkey KEY_F { // do stuff if key active } else { // do stuff if key inactive } // key status is un...")
- 11:28, 8 May 2022 Doom64hunter talk contribs created page M32:ifhitkey (Created page with "ifhitkey <KEY_SC> This command will branch if the key specified by the scancode has been activated, or take the 'else' branch otherwise. While inside the block, the key status remains active. Once the branch block is exited, the key will be deactivated. See also: ifholdkey '''Usage:''' ifhitkey KEY_F { // do stuff if key active } else { // do stuff if key inactive } // key status is guaranteed de...")
- 11:17, 8 May 2022 Doom64hunter talk contribs created page Category:Mapster32 commands (Created page with "Mapster32 uses its own variant of the CON script language. It is currently only supported for the Duke3D editor. Its syntax is similar to that of Duke3D CON, and shares some of the commands with it. However, it differs significantly in several aspects. This page lists all the commands that exists for Mapster32 script (WIP).")
- 11:10, 8 May 2022 Doom64hunter talk contribs created page M32:setkey (Created page with "setkey <KEY_SC> If executed, will set the key status for the given scancode to 1. This allows scripts to activate specific keys, as if they had been triggered by human input. Category:Mapster32 commands")
- 10:27, 7 April 2022 StrikerTheHedgefox talk contribs created page NetDuke32 (Initial NetDuke32 documentation page. Still need to fill out some sections.)
- 13:16, 15 February 2022 User account NY00123 talk contribs was created by Hendricks266 talk contribs and password was sent by email
- 12:52, 5 February 2022 Doom64hunter talk contribs created page EVENT ANIMATEALLSPRITES (Created page with "{{deprecated}} {{EventTable|1=EVENT_ANIMATEALLSPRITES|2=-1|3=-1|4=0 values}} '''EVENT_ANIMATEALLSPRITES''' was a LUA-specific Game Event. This event would execute after EVENT_ANIMATESPRITES, and was only defined for LUNATIC builds. It was removed with the removal of the LUNATIC LUA code from eduke32. Category:Events")
- 12:33, 5 February 2022 Doom64hunter talk contribs created page EVENT PREUPDATEANGLES (Created page with "{{EventTable|1=EVENT_PREUPDATEANGLES|2=player that executed the input|3=player->i|4=0 values}} '''EVENT_PREUPDATEANGLES''' is a Game Event. This event triggers once each frame, just before the mouse input is used to update the input struct values. This makes it possible to alter input[].q16avel and input.q16horz at the same rate at which mouse inputs are handled by the engine. The primary use for this event is to al...")
- 12:32, 5 February 2022 Doom64hunter talk contribs created page EVENT POSTUPDATEANGLES (Created page with "{{EventTable|1=EVENT_POSTUPDATEANGLES|2=player that executed the input|3=player->i|4=0 values}} '''EVENT_POSTUPDATEANGLES''' is a Game Event. This event triggers once each frame, after the mouse input has been applied to the input struct. It provide access to the input struct value updates of that frame. This makes it possible to alter input[].q16avel and input.q16horz at the same rate at which mouse inputs are handl...")
- 11:34, 5 February 2022 Doom64hunter talk contribs created page AUTOAIMANGLE (Created page with "This determines the horizontal range (a cone from 0-512 * 2, with the center being the player's current angle) at which shots will automatically lock onto enemies when autoaim is active. This variable must be set inside EVENT_GETAUTOAIMANGLE to take effect. The default is 48. Set it to 0 to disable autoaim, or to 512 for a full 180 degree autoaim in front of the player.")
- 16:15, 4 February 2022 TX talk contribs deleted page Cassaells2Adm (Spam: content was: "I've a weak day aiming to my personal limited and ridiculous eyelashes. It is really so irritating to have a look since I personally use extension cables alongside with pretend lashes. I would like a product which will make my personalized eyelashes develop lengthier at the same time as thicker inside of a pure way. I must prolong my eyelashes so as that i'm...", and the only contributor was "87.98.156.173" ([[User talk:87.98.156.173...)
- 16:14, 4 February 2022 TX talk contribs deleted page CoralieCronin476 (Spam: content was: "IN AN ordinary American presidential election, a candidate who had earned a fortune in business and then paid an absurdly low tax rate would barely raise eyebrows. Americans have long considered wealth something to admire and pursue, not vilify and redistribute. Alexis de Tocqueville said he knew ?of no country?where a profounder contempt is expressed for the...", and the only contributor was "86.141.30.154" ([[User talk:86.141.30.15...)
- 12:54, 4 February 2022 Doom64hunter talk contribs created page EVENT RESETGOTPICS (Document this event.)
- 12:11, 4 February 2022 Doom64hunter talk contribs created page EVENT DISPLAYROOMSCAMERATILE (Document the event.)
- 11:36, 4 February 2022 Doom64hunter talk contribs created page EVENT DISPLAYROOMSCAMERA (Document the event)
- 09:56, 4 February 2022 Doom64hunter talk contribs created page EVENT DISPLAYOVERHEADMAPPLAYER (Document the event. This event determines the tile of the player on the overhead map display.)
- 06:29, 4 February 2022 Doom64hunter talk contribs created page EVENT GETBONUSTILE (This event can be used to change the hardcoded intermission screen tiles.)
- 05:21, 4 February 2022 Doom64hunter talk contribs created page M origin y (Document this struct member, is actually deprecated already and ud.return should be used instead.)
- 05:20, 4 February 2022 Doom64hunter talk contribs created page M origin x (Document this struct member, is actually deprecated already and ud.return should be used instead.)
- 07:53, 27 November 2021 Doom64hunter talk contribs created page EVENT DISPLAYKNEE (Created page with "EVENT_DISPLAYKNEE is a Game Event. This event is run whenever a shrunk enemy is being crushed. Set RETURN to -1 to disable the foot animation. This does not affect the slot 1 kick, or the quick kick. Category:Events")
- 07:42, 27 November 2021 Doom64hunter talk contribs created page EVENT DISPLAYLEVELSTATS (Documented the event)
- 13:40, 26 November 2021 Doom64hunter talk contribs created page Htwaterzoffset (Add documentation)
- 13:31, 26 November 2021 Doom64hunter talk contribs created page Htfloorzoffset (Add documentation)
- 10:19, 15 November 2021 Mblackwell talk contribs created page Nextsectorneighborz (Created page with "'''nextsectorneighborz''' <starting sector> <starting z> <ceiling or floor (-1 or 1)> <up or down (-1 or 1)> Finds the nearest sector to <starting sector> based on z position by searching for a <ceiling or floor> from the <starting z>, and scanning <up or down>. Note: The only valid values for the last two parameters are -1 or 1. RETURN will be the sectnum found. If RETURN is -1, then nothing was found by the search. Category:EDuke32 specific commands")
- 16:49, 12 September 2021 Fox talk contribs uploaded a new version of File:Template.png
- 16:46, 12 September 2021 Fox talk contribs created page File:Template.png
- 16:46, 12 September 2021 Fox talk contribs uploaded File:Template.png
- 16:44, 12 September 2021 Fox talk contribs uploaded a new version of File:Outdated.png
- 16:43, 12 September 2021 Fox talk contribs uploaded a new version of File:Under construction.png
- 16:30, 12 September 2021 Fox talk contribs created page Template:Template (Created page with "{| width="80%" style="background-color: #efefff; border: 1px solid #9f9fff; padding: 5px 10px 5px 10px; margin-left: auto; margin-right: auto;" |- | width="1%" style="padding: 10px;" | left|45px | align="center" | <span style="font-size: 120%;">'''This page is under construction.'''</span><br /><span style="font-size: 90%;">Please help review and edit this page.</span> |} <noinclude>Category:Templates</noinclude> <includeonly>Catego...")
- 00:19, 5 August 2021 Doom64hunter talk contribs created page Template:EventTable (Event info table template)
- 00:29, 4 August 2021 Doom64hunter talk contribs created page EVENT CUTSCENE (Document the event)
- 00:26, 4 August 2021 Doom64hunter talk contribs created page Ifcutscene (Add documentation for the command)
- 09:34, 3 August 2021 Doom64hunter talk contribs created page EVENT MENUSHADESELECTED (Document Event)
- 09:31, 3 August 2021 Doom64hunter talk contribs created page EVENT MENUCURSORSHADE (Create Documentation)
- 09:28, 3 August 2021 Doom64hunter talk contribs created page EVENT MENUCURSORRIGHT (Document the event)
- 09:28, 3 August 2021 Doom64hunter talk contribs created page EVENT MENUCURSORLEFT (Document the event)
- 09:01, 3 August 2021 Doom64hunter talk contribs created page EVENT DISPLAYINACTIVEMENUREST (Create documentation for this event)
- 08:56, 3 August 2021 Doom64hunter talk contribs created page EVENT DISPLAYINACTIVEMENU (Create documentation for this event)
- 10:45, 22 June 2021 Doom64hunter talk contribs created page User profiles disabled (Create documentation for user_profiles_disabled file (I don't believe this exists yet?))
- 04:28, 15 June 2021 Doom64hunter talk contribs created page Statusbarmode (Add basic documentation)
- 12:01, 11 April 2021 Mblackwell talk contribs created page Undefinegamefunc (Add new page to start actually documenting this function.)
- 08:01, 6 April 2021 Sangman talk contribs created page Validate maximum difference between two angles (Added tutorial for something that was doing my head in last night)
- 17:16, 25 March 2021 Sangman talk contribs created page Floorbunch (Created page with "Returns the bunch number of a TROR layer, if any. Returns -1 if the floor is not part of a bunch. See Room Over Room. Category:Sector structure members")
- 17:16, 25 March 2021 Sangman talk contribs created page Ceilingbunch (Created page with "Returns the bunch number of a TROR layer, if any. Returns -1 if the ceiling is not part of a bunch. See Room Over Room. Category:Sector structure members")