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Showing below up to 46 results in range #1 to #46.

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  1. EDuke32 specific commands‏‎ (183 members)
  2. Player structure members‏‎ (148 members)
  3. Sprite manipulation‏‎ (121 members)
  4. Events‏‎ (117 members)
  5. Duke3D 1.3/1.5 commands‏‎ (111 members)
  6. Gamevar manipulation‏‎ (84 members)
  7. EDuke commands‏‎ (78 members)
  8. Userdef structure members‏‎ (76 members)
  9. If conditions‏‎ (61 members)
  10. Screenshots‏‎ (42 members)
  11. Player manipulation‏‎ (39 members)
  12. Sprite structure members‏‎ (37 members)
  13. Constantly updated gamevars‏‎ (37 members)
  14. Pre-defined gamevars‏‎ (32 members)
  15. Projectile structure members‏‎ (31 members)
  16. Sector structure members‏‎ (26 members)
  17. Sector manipulation‏‎ (25 members)
  18. Sound manipulation‏‎ (23 members)
  19. Screen drawing commands‏‎ (22 members)
  20. Level editing documentation‏‎ (21 members)
  21. Game manipulation‏‎ (21 members)
  22. Pages to be deleted‏‎ (19 members)
  23. Tutorials‏‎ (19 members)
  24. Bitfields‏‎ (18 members)
  25. EDuke32 end-user documentation‏‎ (18 members)
  26. Wall structure members‏‎ (17 members)
  27. String manipulation‏‎ (15 members)
  28. Projectile manipulation‏‎ (15 members)
  29. Projectile Workslike flags‏‎ (15 members)
  30. All commands‏‎ (14 members)
  31. Structure access‏‎ (13 members)
  32. Scripting documentation‏‎ (12 members)
  33. Editing Doors‏‎ (11 members)
  34. Gamearray manipulation‏‎ (10 members)
  35. EDuke32 project information‏‎ (10 members)
  36. Distribution documentation‏‎ (8 members)
  37. Event manipulation‏‎ (8 members)
  38. Important People‏‎ (7 members)
  39. Input structure members‏‎ (6 members)
  40. EDuke32 Developers‏‎ (4 members)
  41. Root Category‏‎ (4 members)
  42. Developer's corner‏‎ (3 members)
  43. SVN-related documentation‏‎ (3 members)
  44. Input manipulation‏‎ (3 members)
  45. Articles requiring verification of information‏‎ (3 members)
  46. TSprite structure members‏‎ (2 members)

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