Full command list: Difference between revisions

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Line 25: Line 25:
*[[case]]
*[[case]]
*[[checkactivatormotion]]
*[[checkactivatormotion]]
*[[checkavailweapon]]
*[[clipdist]]
*[[clipdist]]
*[[cos]]
*[[cos]]
Line 153: Line 154:
*[[money]]
*[[money]]
*[[move]]
*[[move]]
*[[movesprite]]
*[[mulscale]]
*[[mulscale]]
*[[mulvar]]
*[[mulvar]]
Line 210: Line 212:
*[[sound]]
*[[sound]]
*[[soundonce]]
*[[soundonce]]
*[[soundoncevar]]
*[[soundvar]]
*[[soundvar]]
*[[spawn]]
*[[spawn]]
Line 219: Line 222:
*[[spriteshadow]]
*[[spriteshadow]]
*[[sqrt]]
*[[sqrt]]
*[[ssp]]
*[[startlevel]]
*[[startlevel]]
*[[starttrack]]
*[[starttrack]]
*[[state]]
*[[state]]
*[[stopallsounds]]
*[[stopsound]]
*[[stopsound]]
*[[stopsoundvar]]
*[[strength]]
*[[strength]]
*[[subvar]]
*[[subvar]]
*[[subvarvar]]
*[[subvarvar]]
*[[switch]]
*[[switch]]
*[[time]]
*[[tip]]
*[[tip]]
*[[tossweapon]]
*[[tossweapon]]
*[[txdist]]
*[[txdist]]
*[[updatesector]]
*[[updatesector]]
*[[updatesectorz]]
*[[useractor]]
*[[useractor]]
*[[wackplayer]]
*[[wackplayer]]

Revision as of 16:49, 31 May 2005

This is a list of every CON primitive in the current release of EDuke32.