Tutorials: Difference between revisions
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These are a few basic tutorials which show off some things made possible by EDuke32's enhanced [[scripting]] system. Want more examples? Download one of the many existing EDuke32 mods, open up the CON files and dig in! | These are a few basic tutorials which show off some things made possible by EDuke32's enhanced [[scripting]] system. Want more examples? Download one of the many existing EDuke32 mods, open up the CON files and dig in! | ||
If you're completely new to CON and are unfamiliar with scripting in general, we recommend reading [[Confaq42]] first followed by reading the basics in [[Scripting]], then tinkering with Duke3D's GAME.CON based on what you've learned. | |||
==Table of Tutorials== | ==Table of Tutorials== | ||
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<td>*</td> | <td>*</td> | ||
<td>*</td> | <td>*</td> | ||
</tr> | |||
<tr align=center> | |||
<td>[[Breakable Actor|Create Breakable Actors]]</td> | |||
<td>*</td> | |||
<td></td> | |||
<td></td> | |||
<td></td> | |||
</tr> | </tr> | ||
<tr align=center> | <tr align=center> | ||
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</tr> | </tr> | ||
<tr align=center> | <tr align=center> | ||
<td>[[ | <td>[[How_to_manually_reload|How to code a manual reload for the pistol]]</td> | ||
<td>*</td> | <td>*</td> | ||
<td></td> | |||
<td></td> | |||
<td></td> | <td></td> | ||
</tr> | </tr> | ||
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<tr align=center> | <tr align=center> | ||
<td>[[Make_one_actor_face_another|Make one actor face another]]</td> | <td>[[Make_one_actor_face_another|Make one actor face another]]</td> | ||
<td>*</td> | |||
<td></td> | |||
<td></td> | |||
<td></td> | |||
</tr> | |||
<tr align=center> | |||
<td>[[Validate_maximum_difference_between_two_angles|Validate maximum difference between two angles]]</td> | |||
<td>*</td> | <td>*</td> | ||
<td></td> | <td></td> | ||
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</tr> | </tr> | ||
<tr align=center> | <tr align=center> | ||
<td>[[ | <td>[[Prevent_fall_damage_or_falling_death|Prevent damage/death from long falls]]</td> | ||
<td></td> | <td>*</td> | ||
<td></td> | <td></td> | ||
<td></td> | <td></td> | ||
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</tr> | </tr> | ||
<tr align=center> | <tr align=center> | ||
<td>[[ | <td>[[Eliminate_player_self-damage|Prevent players/actors from inflicting self-damage]]</td> | ||
<td>*</td> | <td>*</td> | ||
<td></td> | <td></td> | ||
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</tr> | </tr> | ||
<tr align=center> | <tr align=center> | ||
<td>[[ | <td>[[Play a movie file when starting an episode]]</td> | ||
<td>*</td> | <td>*</td> | ||
<td></td> | <td></td> |
Latest revision as of 06:56, 6 April 2021
These are a few basic tutorials which show off some things made possible by EDuke32's enhanced scripting system. Want more examples? Download one of the many existing EDuke32 mods, open up the CON files and dig in!
If you're completely new to CON and are unfamiliar with scripting in general, we recommend reading Confaq42 first followed by reading the basics in Scripting, then tinkering with Duke3D's GAME.CON based on what you've learned.