Full command list: Difference between revisions
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Hunter byte (talk | contribs) No edit summary |
Hunter byte (talk | contribs) Updated according to the latest available snapshot |
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*[[action]] | *[[action]] | ||
*[[activatebysector]] | *[[activatebysector]] | ||
*[[activatecheat]] | |||
*[[actor]] | *[[actor]] | ||
*[[addammo]] | *[[addammo]] | ||
Line 36: | Line 37: | ||
*[[checkavailinven]] | *[[checkavailinven]] | ||
*[[checkavailweapon]] | *[[checkavailweapon]] | ||
*[[clearmapstate]] | |||
*[[clipdist]] | *[[clipdist]] | ||
*[[cmenu]] | |||
*[[cos]] | *[[cos]] | ||
*[[count]] | *[[count]] | ||
Line 124: | Line 127: | ||
*[[getthisprojectile]] | *[[getthisprojectile]] | ||
*[[getticks]] | *[[getticks]] | ||
*[[gettimedate]] | |||
*[[gettspr]] | |||
*[[getuserdef]] | *[[getuserdef]] | ||
*[[getwall]] | *[[getwall]] | ||
Line 194: | Line 199: | ||
*[[killit]] | *[[killit]] | ||
*[[ldist]] | *[[ldist]] | ||
*[[loadmapstate]] | |||
*[[lockplayer]] | *[[lockplayer]] | ||
*[[lotsofglass]] | *[[lotsofglass]] | ||
Line 257: | Line 263: | ||
*[[save]] | *[[save]] | ||
*[[savegamevar]] | *[[savegamevar]] | ||
*[[savemapstate]] | |||
*[[scriptsize]] | |||
*[[sectgethitag]] | *[[sectgethitag]] | ||
*[[sectgetlotag]] | *[[sectgetlotag]] | ||
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*[[setarray]] | *[[setarray]] | ||
*[[setaspect]] | *[[setaspect]] | ||
*[[setcfgname]] | |||
*[[setdefname]] | |||
*[[setgamename]] | |||
*[[setgamepalette]] | |||
*[[setinput]] | *[[setinput]] | ||
*[[setplayer]] | *[[setplayer]] | ||
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*[[setsprite]] | *[[setsprite]] | ||
*[[setthisprojectile]] | *[[setthisprojectile]] | ||
*[[settspr]] | |||
*[[setuserdef]] | *[[setuserdef]] | ||
*[[setvar]] | *[[setvar]] |
Revision as of 03:42, 22 August 2008
EDuke32 Scripting
Scripting · Full command list (alphabetized · categorized) · Event list · Structure members
This is a list of every CON primitive in EDuke32.