Full command list: Difference between revisions

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Updated according to the latest available snapshot. Thouse commands were actually added more than a month ago.
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This is a list of every CON primitive in EDuke32.
This is a list of every CON primitive in EDuke32.


{| cellpadding="0" cellspacing="0" border="0" width="100%"
<div style="column-count:3;-moz-column-count:3;">
| width="33%" valign="top" style="border-right: none; padding: 0.6em;" |
*[[action]]
*[[action]]
*[[activatebysector]]
*[[activatebysector]]
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*[[getplayer]]
*[[getplayer]]
*[[getplayerangle]]
*[[getplayerangle]]
| width="33%" valign="top" style="border-right: none; border-left: none; padding: 0.6em;" |
*[[getplayervar]]
*[[getplayervar]]
*[[getpname]]
*[[getpname]]
Line 234: Line 232:
*[[operatemasterswitches]]
*[[operatemasterswitches]]
*[[operaterespawns]]
*[[operaterespawns]]
| width="33%" valign="top" style="border-left: none; padding: 0.6em;" |
*[[operatesectors]]
*[[operatesectors]]
*[[orvar]]
*[[orvar]]
Line 348: Line 345:
*[[zshoot]]
*[[zshoot]]
*[[zshootvar]]
*[[zshootvar]]
|}
</div>


[[Category:All commands]]
[[Category:All commands]]

Revision as of 12:00, 3 May 2009

EDuke32 Scripting

This is a list of every CON primitive in EDuke32.