User contributions for Helixhorned
A user with 297 edits. Account created on 17 May 2008.
4 January 2015
- 05:1705:17, 4 January 2015 diff hist +207 Clipmove Mention that xvect and yvect are expected to be scaled.
- 03:1203:12, 4 January 2015 diff hist +27 Clipmove More explicitly state requirements on written-to gamevars.
21 April 2014
- 12:2012:20, 21 April 2014 diff hist +54 m Break tweak last explanation
- 12:1712:17, 21 April 2014 diff hist +545 Break Document CON's weird 'break' behavior inside 'while' loops.
15 March 2014
- 07:1707:17, 15 March 2014 diff hist +213 Spriteflags Elaborate usage of spriteflags directive.
5 March 2014
- 14:1514:15, 5 March 2014 diff hist +21 m Build/Mapster32 Keyboard Commands →3D Mode: Keys: Document r4361.
25 January 2014
- 12:5312:53, 25 January 2014 diff hist 0 Build/Mapster32 Keyboard Commands Move interactive scaling/rotation keys to "2D Mode: Mouse" subsection
2 January 2014
- 10:0210:02, 2 January 2014 diff hist +633 Palette (environment) Base palette colors split by R/G/B
1 November 2013
- 03:0303:03, 1 November 2013 diff hist +204 Suggestions for the future →Scripting: add a suggestion by TD current
20 October 2013
- 04:2004:20, 20 October 2013 diff hist +177 Readgamevar clarify what happens when the named var is not in the cfg current
- 03:0203:02, 20 October 2013 diff hist +178 LOGO FLAGS add NOExBONUSSCENE flags
13 August 2013
- 04:0504:05, 13 August 2013 diff hist +241 Mapster32 Map Checking →level 3: suggest another resultion for "wall has length 0" current
- 03:5003:50, 13 August 2013 diff hist +30 Template:Build Intro Add "Mapster32 Map Checking"
5 July 2013
- 04:4404:44, 5 July 2013 diff hist +164 Suggestions for the future →Other
16 June 2013
- 05:5605:56, 16 June 2013 diff hist +311 Polymer Deficiencies add masked wall/sprite drawing issue
12 June 2013
- 01:5501:55, 12 June 2013 diff hist +190 Polymer Deficiencies add mapster32 issue
- 01:5201:52, 12 June 2013 diff hist +328 Polymer Deficiencies add one translucent tror boundary issue
24 May 2013
- 09:2109:21, 24 May 2013 diff hist +125 Suggestions for the future →Rendering: Add "Per-sprite billboarding control"
20 May 2013
- 04:3004:30, 20 May 2013 diff hist +356 Htmovflag No edit summary current
- 04:1904:19, 20 May 2013 diff hist +7 Movesprite Strike out incorrect instructions.
- 04:1404:14, 20 May 2013 diff hist +115 Htmovflag htmovflag: replace with hopefully correct description. Still a bit confusing (htmovflag is set "behind the back").
18 May 2013
- 12:2212:22, 18 May 2013 diff hist +142 Loadmapstate loadmapstate: Mention that startlevel+loadmapstate won't work. current
- 12:1812:18, 18 May 2013 diff hist +110 Startlevel Mention why startlevel+loadmapstate won't work. current
- 11:3311:33, 18 May 2013 diff hist +18 Loadmapstate Specify loadmapstate a bit more precisely.
10 May 2013
- 05:4905:49, 10 May 2013 diff hist +326 Mapster32 Map Checking →level 4: add some info
6 May 2013
- 13:0113:01, 6 May 2013 diff hist +7 New BUILD map format →map-text (TerminX): minor correction.
- 13:0013:00, 6 May 2013 diff hist +660 New BUILD map format Update.
5 April 2013
- 03:0403:04, 5 April 2013 diff hist +157 Suggestions for the future No edit summary
- 03:0203:02, 5 April 2013 diff hist +106 Suggestions for the future →Scripting: add a link to Duke.net forums post
4 April 2013
- 06:1306:13, 4 April 2013 diff hist +36 Suggestions for the future →Scripting
29 March 2013
- 10:5410:54, 29 March 2013 diff hist +216 DEF Language →animsounds: comment anim tokens.
- 10:2710:27, 29 March 2013 diff hist +833 DEF Language →Audio: add "animsounds", slightly edited from r2242 commit message.
28 March 2013
- 13:0413:04, 28 March 2013 diff hist +164 Suggestions for the future →Scripting: add "Access to engine-side tables"
- 07:2907:29, 28 March 2013 diff hist +35 Suggestions for the future Add some categories.
- 07:0507:05, 28 March 2013 diff hist +467 N Suggestions for the future Add "Suggestions for the future" page
18 March 2013
- 09:3609:36, 18 March 2013 diff hist −696 Category:If conditions Remove completely wrong info about "dangling else". CON doesn't have that; remains to be written. current
17 March 2013
- 05:4805:48, 17 March 2013 diff hist +149 Readgamevar Clarify usage with per-actor or per-player gamevars.
- 05:4705:47, 17 March 2013 diff hist +146 Savegamevar Clarify usage with per-actor or per-player gamevars. current
15 March 2013
- 10:0410:04, 15 March 2013 diff hist +161 LOGO FLAGS Add LOGO_FLAGS bit 2048.
14 March 2013
- 10:1210:12, 14 March 2013 diff hist +416 Htflags add label names
21 February 2013
- 06:1006:10, 21 February 2013 diff hist +16 m Qgetsysstr "quote file"?
17 February 2013
- 05:5505:55, 17 February 2013 diff hist +97 Findnearactor Fix findnear* semantics. If they returned the closest sprite, there would be no point having the <distance> argument. current
- 05:4605:46, 17 February 2013 diff hist +18 Rotatepoint suggest a more readable way to rotate clockwise current
15 February 2013
- 11:5811:58, 15 February 2013 diff hist 0 m How to make a clock grammar current
- 11:5211:52, 15 February 2013 diff hist +231 Gettimedate fix member meanings (we add 1900 to <year>), add value ranges (from C99)
23 January 2013
- 14:5614:56, 23 January 2013 diff hist +12 Smaxammo fix amaxammo current
16 January 2013
- 13:4313:43, 16 January 2013 diff hist −16 Build/Mapster32 Keyboard Commands →3D Mode: Keys: update auto-aligning for r3396
- 12:4212:42, 16 January 2013 diff hist +324 Build/Mapster32 Keyboard Commands add "Some console commands/variables" section.
11 January 2013
- 09:1509:15, 11 January 2013 diff hist −1 m Mapster32 Map Checking →level 3: corruptcheck_noalreadyrefd
8 January 2013
- 11:1911:19, 8 January 2013 diff hist +34 Build/Mapster32 Keyboard Commands →3D Mode: Keys: Shift reverses direction when flipping stuff in 3D mode [F].
6 January 2013
- 10:2110:21, 6 January 2013 diff hist +92 Ifceilingdistl No edit summary current
- 10:1910:19, 6 January 2013 diff hist +19 Iffloordistl No edit summary current
5 January 2013
- 05:4705:47, 5 January 2013 diff hist +4 m Build/Mapster32 Keyboard Commands →2D Mode: Keys: add a forgotten <br>
23 December 2012
- 11:3611:36, 23 December 2012 diff hist +72 Return clarify a little more
- 11:3311:33, 23 December 2012 diff hist −6 m Return make example run with vanilla EDuke32
- 08:4908:49, 23 December 2012 diff hist +31 Build/Mapster32 Keyboard Commands →3D Mode: Keys: Add [,] key in 3D mode
2 December 2012
- 14:2614:26, 2 December 2012 diff hist +72 Ifgotweaponce No edit summary current
- 13:4013:40, 2 December 2012 diff hist +513 Ifpinventory ifpinventory is really weird
30 November 2012
18 November 2012
- 12:2412:24, 18 November 2012 diff hist +347 Build/Mapster32 Keyboard Commands →2D Mode: Keys: add interactive scaling/rotation
4 November 2012
- 09:0309:03, 4 November 2012 diff hist +73 Build/Mapster32 Keyboard Commands →2D Mode: Keys: update linking sprite cycling
15 October 2012
28 September 2012
- 08:3608:36, 28 September 2012 diff hist +55 Spritebridge No edit summary
27 September 2012
- 07:0707:07, 27 September 2012 diff hist +3,707 N Mapster32 Map Checking add a page about map checking
24 September 2012
17 September 2012
26 August 2012
- 05:5805:58, 26 August 2012 diff hist +83 New BUILD map format No edit summary
22 August 2012
- 03:5603:56, 22 August 2012 diff hist −6 Template:Orientation widescreen support is now for all renderers
21 August 2012
- 04:3104:31, 21 August 2012 diff hist +84 Build/Mapster32 Keyboard Commands →2D Mode: Keys
- 04:2804:28, 21 August 2012 diff hist +42 Build/Mapster32 Keyboard Commands →2D Mode: Keys
- 04:2504:25, 21 August 2012 diff hist +27 m Build/Mapster32 Keyboard Commands →2D Mode: Mouse: add in-page link
30 July 2012
- 10:4210:42, 30 July 2012 diff hist +76 Addphealth addphealth: add mention of special case
27 July 2012
- 09:2909:29, 27 July 2012 diff hist 0 m Troubleshooting EDuke32 →tips for quicker bug handling: more boldness
- 09:2809:28, 27 July 2012 diff hist −116 Troubleshooting EDuke32 →Debugging: that reference to randomly-occuring bugs was rather weird
- 09:2309:23, 27 July 2012 diff hist +161 Building EDuke32 on Windows →libpng and libz
25 July 2012
- 12:0612:06, 25 July 2012 diff hist +14 Lockplayer 26->30; refer to "Tic" current
- 12:0512:05, 25 July 2012 diff hist +116 Tic No edit summary current
- 11:2011:20, 25 July 2012 diff hist +26 Troubleshooting EDuke32 →Debugging
- 11:1711:17, 25 July 2012 diff hist +185 Troubleshooting EDuke32 →Basic Assistance
- 11:1011:10, 25 July 2012 diff hist +70 Troubleshooting EDuke32 →Bisecting
- 10:0310:03, 25 July 2012 diff hist −1 m Troubleshooting EDuke32 →tips for a quicker bug handling: grammar
- 09:5909:59, 25 July 2012 diff hist +745 Troubleshooting EDuke32 →tips for a quicker bug handling: yes, i'm pissed, but only slightly ;)
- 09:4409:44, 25 July 2012 diff hist +9 Numloogs (x&3) is in [0..3] current
22 July 2012
- 04:5404:54, 22 July 2012 diff hist +172 Troubleshooting EDuke32 →tips for a quicker bug handling
15 July 2012
- 03:4403:44, 15 July 2012 diff hist +62 Frequently Asked Questions →Mapster32
- 03:3303:33, 15 July 2012 diff hist +90 New BUILD map format →map-int (helixhorned)
8 July 2012
- 15:0215:02, 8 July 2012 diff hist +99 M32 script variables →Events: DRAW3DSCREEN
- 15:0115:01, 8 July 2012 diff hist +126 M32 script variables →variables used or set by various commands: DOSCRSHOT
- 15:0015:00, 8 July 2012 diff hist +70 M32 script commands →quote commands: printext256
- 11:4711:47, 8 July 2012 diff hist +15 m New BUILD map format correct some of my BS
- 09:4109:41, 8 July 2012 diff hist +1,086 New BUILD map format ideas...
7 July 2012
- 15:0215:02, 7 July 2012 diff hist +97 N Developer's corner add Developer's corner page
- 14:5614:56, 7 July 2012 diff hist +956 N New BUILD map format add New BUILD map format dev page
- 03:2803:28, 7 July 2012 diff hist 0 Troubleshooting EDuke32 →example: fix it
3 July 2012
- 11:3311:33, 3 July 2012 diff hist −1 Troubleshooting EDuke32 →tips for a quicker bug handling: mode->mod
- 11:3311:33, 3 July 2012 diff hist +719 Troubleshooting EDuke32 →Basic Assistance: tips for quicker bug handling
- 11:2411:24, 3 July 2012 diff hist +40 Troubleshooting EDuke32 →example: add <br/>s
- 11:2211:22, 3 July 2012 diff hist +2,780 Troubleshooting EDuke32 add bisection howto.
17 June 2012
- 11:0011:00, 17 June 2012 diff hist +93 Useractor ai -> moveflags
- 10:5910:59, 17 June 2012 diff hist +93 Actor ai -> moveflags... this was actually wrong all the time.
- 10:5210:52, 17 June 2012 diff hist +91 Move same edits as AI
- 10:4810:48, 17 June 2012 diff hist +67 Ai rename 'type' to 'moveflags', add ellipsis so that it's clear there can be 0+ of them, reword slightly, tell where the moveflag defs come from
16 June 2012
13 June 2012
- 11:2511:25, 13 June 2012 diff hist −45 Category:If conditions simplify dangling-else example, upper->outer
7 June 2012
- 04:2504:25, 7 June 2012 diff hist +24 M32 script variables →Events: link to Mapster32 Scripting in "current sprite"
6 June 2012
- 13:5213:52, 6 June 2012 diff hist +106 Showview →Realistic examples: whole screen example
- 13:4813:48, 6 June 2012 diff hist +44 Setaspect polymer current
- 13:4613:46, 6 June 2012 diff hist −16 Constantly updated gamevars Remove NUMSECTORS from Misc
- 13:4313:43, 6 June 2012 diff hist +16 Constantly updated gamevars add Numsprites to list
- 13:4213:42, 6 June 2012 diff hist +140 N Numsprites add NUmsprites page
- 13:3813:38, 6 June 2012 diff hist +157 Ifrnd ifrnd: correct probabilities current
- 13:2013:20, 6 June 2012 diff hist +21 All CON commands for editors add showviewunbiased
- 13:1813:18, 6 June 2012 diff hist −11 Build/Mapster32 Keyboard Commands →3D Mode: Keys: un-gray Ctrl-P, not it's not saved into maps
- 13:1713:17, 6 June 2012 diff hist +136 Build/Mapster32 Keyboard Commands →3D Mode: Keys: add ;M
- 13:1213:12, 6 June 2012 diff hist 0 m Sector Upcase "BUILD".
18 May 2012
- 04:3004:30, 18 May 2012 diff hist 0 m Action minor ortho
- 03:5103:51, 18 May 2012 diff hist +21 Htg t discourage use of hg_t for actors (IMO it shouldn't have been exposed in the first place)
17 May 2012
- 12:0712:07, 17 May 2012 diff hist −1 m Actioncount ortho current
16 May 2012
- 11:5711:57, 16 May 2012 diff hist +3 Event list add may-recurse to EVENT_SOUND
12 May 2012
- 12:5112:51, 12 May 2012 diff hist +185 Statnum reserve unassigned statnums
10 May 2012
- 15:4215:42, 10 May 2012 diff hist +58 Special case add killit to the code-*returners* current
- 15:4115:41, 10 May 2012 diff hist +80 Killit add early return semantics
- 15:3915:39, 10 May 2012 diff hist +24 Special case add and cprrect early return semantics, add resetplayer to the list
- 15:3815:38, 10 May 2012 diff hist +113 Resetplayer add early return semantics
- 15:3515:35, 10 May 2012 diff hist +11 Addammo correction of early return semantics
- 15:3415:34, 10 May 2012 diff hist +1 Addweapon correction of early return semantics
- 15:3215:32, 10 May 2012 diff hist −14 m Return wording
- 15:3115:31, 10 May 2012 diff hist +1,107 N Return Add "return" page based on "break" and clarify differences. Might need more exact definitions where control-flow flags are reset and where not.
- 15:1615:16, 10 May 2012 diff hist +36 m Break wording
- 15:1515:15, 10 May 2012 diff hist −7 m Break formatting
- 14:5914:59, 10 May 2012 diff hist +62 Event list add "no current player set" markers
- 14:5714:57, 10 May 2012 diff hist +108 Quote note that "quote" requires current player
- 14:4414:44, 10 May 2012 diff hist +74 Event list add "may recurse" markers to three events (EGS, SPAWN, KILLIT)
- 14:3914:39, 10 May 2012 diff hist +13 Special case add addammo to the potential code-breakers
- 14:3814:38, 10 May 2012 diff hist +122 Addammo note that addammo may break out of the code (actually all the way to the entry point?)
- 14:2914:29, 10 May 2012 diff hist +207 Events note that events may recurse... I'm not actually 100% sure if it's possible for the concrete events, but reading the cide suggests it's true
- 14:2214:22, 10 May 2012 diff hist 0 m Events minor orthography correction (or is it BE/AE?)
- 14:2014:20, 10 May 2012 diff hist +70 Onevent a little clarification
6 May 2012
- 10:5910:59, 6 May 2012 diff hist −2 m M32 script commands →misc. commands
1 May 2012
- 11:2711:27, 1 May 2012 diff hist +75 Setgamepalette xref to player[].palette
22 April 2012
- 11:1911:19, 22 April 2012 diff hist +197 m Talk:Gamevar operators pointer to a div/mod note. current
- 10:2810:28, 22 April 2012 diff hist +64 Jetpack on see player.c... current
- 10:0710:07, 22 April 2012 diff hist +1 m Clipping reword last edit. current
- 10:0710:07, 22 April 2012 diff hist +65 Clipping Notice about the reversed meaning of this member. It's all too easy for the brain to read what it wants.
- 10:0210:02, 22 April 2012 diff hist −26 Definequote cyan is hurting my eyes :-o
- 09:5909:59, 22 April 2012 diff hist +75 Special case add addweapon/addweaponvar
- 09:5509:55, 22 April 2012 diff hist +9 Myx my* and omy* aren't used anymore, as far as I can see.
- 09:3809:38, 22 April 2012 diff hist +807 Talk:Gamevar operators discussion of mod/remainder.
- 09:2609:26, 22 April 2012 diff hist −105 Gamevar operators specify mod behavior with negative arguments, see further discussion on the discussion page.
21 April 2012
- 11:2711:27, 21 April 2012 diff hist +7 Mulscale fix my example.
19 April 2012
- 09:3209:32, 19 April 2012 diff hist +64 Totalclock make slightly more precise. current
- 09:2909:29, 19 April 2012 diff hist +66 Gamevar operators slight re-wording; in bitwise ops examples, state that numbers are base-0.
- 09:2509:25, 19 April 2012 diff hist +86 Gamevar operators warn dividing negative numbers, since EDuke32 CON currently implements an incorrect optimization (right shifting negative numbers by X isn't the same as dividing them by 2^X)
18 April 2012
- 11:0811:08, 18 April 2012 diff hist +43 Camerahoriz link to horiz, which has the exact def.
- 11:0311:03, 18 April 2012 diff hist +96 Gamevar operators add Wikipedia links to "Bitwise operation"
- 11:0011:00, 18 April 2012 diff hist +161 Gamevar operators add examples for the bitwise operators.
- 10:5410:54, 18 April 2012 diff hist +285 Gamevar operators add some general info; and to div and mod. Make % sign undefined, see http://en.wikipedia.org/wiki/Modulo_operation C89 vs. C99.
- 10:4310:43, 18 April 2012 diff hist +1 Spriteflags rearrange wording of how the per-tile value and per-sprite value is XORed.
- 10:4110:41, 18 April 2012 diff hist +117 Cstat (wall) add reservation notice, just in case...
- 10:3810:38, 18 April 2012 diff hist −4 m Eliminate Shrunk Enemies Attacking Bug fix quotes in screenshot caption
- 10:3510:35, 18 April 2012 diff hist +76 Floorslope Clarify that floorslope is a tangent measure. current
- 10:3510:35, 18 April 2012 diff hist +78 Ceilingslope Clarify that ceilingslope is a tangent measure. current
- 10:2610:26, 18 April 2012 diff hist +1,784 DEF Language →Color Palettes: Add makepalookup DEF command, mostly taken over from the SVN commit message.
14 April 2012
- 12:0412:04, 14 April 2012 diff hist +39 Horiz changed the wording a bit... i find it somewhat strange speak of a "radius" in the context of a tangent.
5 April 2012
- 08:5708:57, 5 April 2012 diff hist +357 M32 script variables →Events: added EVENT_LINKTAGS
- 08:4208:42, 5 April 2012 diff hist +35 m M32 script variables →Events: fired --> triggered
- 08:1008:10, 5 April 2012 diff hist +38 True Room Over Room Mapping Guide minor edits... Ctrl-I -> Quote-I, more precise condition for resetting the z range
31 March 2012
- 06:0006:00, 31 March 2012 diff hist +1,694 Showview Added 'showviewunbiased', corrected limits, added precise definitions of the transformation to the real screen coordinates
21 March 2012
- 12:5212:52, 21 March 2012 diff hist +59 Displayrand mention that displayrand uses the "system" PRNG (which is libc rand() with potential truncation now, but that's an implementation detail) current
- 12:4912:49, 21 March 2012 diff hist +31 Randvar mention that randvar uses the "game" PRNG. Which is actually krand() in engine.c, but I hope it's clear what is meant.
- 12:4312:43, 21 March 2012 diff hist +24 Utilities →Palettes (.DAT): add mention of translucency table
- 12:4112:41, 21 March 2012 diff hist +94 Pals add FIXME, this doc is wrong; read gamestructures.c
- 12:2512:25, 21 March 2012 diff hist +143 N Talk:How to display negative numbers with the digital font Created page with "This really ought to be an EDuke32 feature... offloading hackish stuff like this to CON coders is really counterproductive, IMO. --Helixhorned"
- 12:2112:21, 21 March 2012 diff hist +45 Yrepeat added value range for yrepeat current
- 12:2012:20, 21 March 2012 diff hist +45 Xrepeat added value range for xrepeat
4 March 2012
- 14:0214:02, 4 March 2012 diff hist +109 Setaspect setaspect: clarify default viewingrange
- 09:5609:56, 4 March 2012 diff hist +127 Horizoff horizoff: a coule of additions current
3 February 2012
- 11:0211:02, 3 February 2012 diff hist +80 Build/Mapster32 Keyboard Commands →3D Mode: Keys: "'" modifier to "."
20 January 2012
- 13:1513:15, 20 January 2012 diff hist +168 Environment variables note one possible use of SDL_VIDEO_WINDOW_POS current
- 13:1213:12, 20 January 2012 diff hist +54 Gamevar operators clarify modulo op
- 13:1013:10, 20 January 2012 diff hist +189 Cross-Platform Modding →Playing mods intended for Windows on Unix-like systems: add checkdefs.sh notice current
- 13:0613:06, 20 January 2012 diff hist +28 Build/Mapster32 Keyboard Commands →Mapster32 keys as tables: add 'unmaintained and obsolete' to M32 key table. Wiki tables are a pain to maintain...
- 12:5812:58, 20 January 2012 diff hist +71 Build/Mapster32 Keyboard Commands →3D Mode: Keys: add BACKSPACE red-wall clearing
- 12:4912:49, 20 January 2012 diff hist +139 Build/Mapster32 Keyboard Commands →2D Mode: Keys: add 'insert intersection points' LENTER feature, add some <br>'s
- 12:4412:44, 20 January 2012 diff hist +94 Build/Mapster32 Keyboard Commands →2D mode: split the three Ctrl-E functions into 3 lines
- 12:4212:42, 20 January 2012 diff hist +42 m Build/Mapster32 Keyboard Commands →2D mode: add third functionality of Ctrl-E
- 12:3012:30, 20 January 2012 diff hist +356 Build/Mapster32 Keyboard Commands →2D Mode: Mouse: document more mouse modifiers, change formatting a bit
29 December 2011
- 10:3910:39, 29 December 2011 diff hist −43 Floorstat floorstat bits 128 and 256 are very well used
- 10:3810:38, 29 December 2011 diff hist −42 Ceilingstat ceilingstat bits 128 and 256 are very well used
- 10:3410:34, 29 December 2011 diff hist +83 m Spriteflags xref to htflags
- 10:3210:32, 29 December 2011 diff hist +118 Htflags xref to spriteflags
- 10:2210:22, 29 December 2011 diff hist +72 Spriteflags Add caution notice for flags that are not listed. Did the internal ones got deleted without showing up in the history somehow?
- 10:1210:12, 29 December 2011 diff hist +39 m Palette player palette: no writing
- 10:1110:11, 29 December 2011 diff hist +72 Palette player palette: r2226 update
15 December 2011
- 15:3015:30, 15 December 2011 diff hist +216 Spriteflags add second (per-tile) form of 'spriteflags'
- 11:2311:23, 15 December 2011 diff hist +29 WEAPONx SPAWN Setting WEAPONx_SPAWN to negative values with the aim of spawning nothing --> oob current
- 11:2011:20, 15 December 2011 diff hist +20 m Category:Gamevar manipulation 2147483647 == 2^31-1
4 December 2011
- 09:0409:04, 4 December 2011 diff hist +115 Ifpdistl ifpdistl: document side effect current
- 09:0409:04, 4 December 2011 diff hist +115 Ifpdistg ifpdistg: document side effect current
3 December 2011
- 08:2408:24, 3 December 2011 diff hist +74 Build/Mapster32 Keyboard Commands →2D Mode: Mouse: Document RSHIFT for RALT
- 08:2208:22, 3 December 2011 diff hist +126 Build/Mapster32 Keyboard Commands →2D Mode: Keys: Document new LENTER functionality
- 06:4206:42, 3 December 2011 diff hist +99 Xpanning Clarify spriteext[].xpanning
11 November 2011
- 09:3009:30, 11 November 2011 diff hist +130 Building EDuke32 on Linux →Prerequisites for the build: what's up with -lsupc++?
10 November 2011
- 16:0616:06, 10 November 2011 diff hist 0 m Build/Mapster32 Keyboard Commands →3D Mode: Keys: fix typo
5 November 2011
- 05:1705:17, 5 November 2011 diff hist +62 Displayrand comment on r2105...
4 November 2011
- 07:0607:06, 4 November 2011 diff hist +238 Displayrand "deprecate" displayrand.... this needs more research
28 October 2011
- 11:4511:45, 28 October 2011 diff hist 0 m Definesound INT16_MAX==32767
17 October 2011
- 10:1910:19, 17 October 2011 diff hist +5 m Category:If conditions more braces to really make sense
- 10:1810:18, 17 October 2011 diff hist −6 m Category:If conditions hm, let's be a bit more explicit... "'most' programming languages" doesn't sound right
- 10:1110:11, 17 October 2011 diff hist +742 Category:If conditions Clarify dangling else-if
4 September 2011
- 09:2209:22, 4 September 2011 diff hist +62 Iffloordistl see ifceilingdistl
- 09:2109:21, 4 September 2011 diff hist +62 Ifceilingdistl clatify a little
11 August 2011
- 14:4414:44, 11 August 2011 diff hist +58 m Look ang add wikipedia link for 'yaw' current
- 14:4314:43, 11 August 2011 diff hist +503 Rotscrnang Rewrite. Loosely based on look_ang.
- 14:3814:38, 11 August 2011 diff hist +70 Look ang more info
- 14:2914:29, 11 August 2011 diff hist +301 Look ang Full rewrite; remove a statement claiming that look_and is reset to 3 after lookright, I think it's wrong (ref: P_ProcessInput())
8 August 2011
- 10:5710:57, 8 August 2011 diff hist +40 M32 script commands →quote commands
- 10:5510:55, 8 August 2011 diff hist +60 M32 script commands →quote commands
3 August 2011
- 13:0013:00, 3 August 2011 diff hist +624 M32 script commands add a whole lot of m32script commands...
- 12:2012:20, 3 August 2011 diff hist +354 M32 script commands →quote commands: getnumberfromuser
20 July 2011
- 10:1010:10, 20 July 2011 diff hist +211 Build/Mapster32 Keyboard Commands a few lost keys
28 June 2011
- 14:2214:22, 28 June 2011 diff hist +2,099 Build/Mapster32 Keyboard Commands Add keys accumulated in Mapster over the past couple months; TROR section
22 June 2011
- 06:1306:13, 22 June 2011 diff hist +401 Statnum Added doc for statnums FX, STANDABLE and FALLER
15 March 2011
- 11:5111:51, 15 March 2011 diff hist +207 Build/Mapster32 Keyboard Commands →2D Mode: Keys
- 11:4811:48, 15 March 2011 diff hist +219 Build/Mapster32 Keyboard Commands →2D Mode: Mouse
- 11:4511:45, 15 March 2011 diff hist +108 Build/Mapster32 Keyboard Commands →Keys
- 11:4211:42, 15 March 2011 diff hist −5 m Build/Mapster32 Keyboard Commands →Mouse buttons
13 March 2011
- 06:2306:23, 13 March 2011 diff hist +96 Xpanning be even more precise
- 06:2006:20, 13 March 2011 diff hist −405 Ypanning Provide a link to xpanning so we don't duplicate information. current
- 06:1906:19, 13 March 2011 diff hist +72 Xpanning spriteext *is* saved in a savegame, so remove the sentence saying otherwise. Also some disambiguation.
9 March 2011
- 13:1913:19, 9 March 2011 diff hist +91 m Frequently Asked Questions →Mapster32
- 13:0613:06, 9 March 2011 diff hist +3,836 N All M32Script commands for editors first edit. current
- 12:5612:56, 9 March 2011 diff hist +5,573 N All CON commands for editors first edit.
7 March 2011
- 13:5013:50, 7 March 2011 diff hist +4 m Command line options fix usecwd
- 13:4713:47, 7 March 2011 diff hist +685 Getzrange first edit. I hope that I got everything right.
- 13:2513:25, 7 March 2011 diff hist +176 Frequently Asked Questions →EDuke32: OSX query... answering a Q with another one, hah
3 March 2011
- 14:5814:58, 3 March 2011 diff hist +30 m Build/Mapster32 Keyboard Commands re-insert heading
- 14:5614:56, 3 March 2011 diff hist +3,869 Build/Mapster32 Keyboard Commands Update and formatting changes; kill 'spw' column since it's redundant
17 December 2010
- 06:1306:13, 17 December 2010 diff hist +587 N Environment variables 3 envvars for now
- 06:0406:04, 17 December 2010 diff hist +28 Main Page added environment variables section
1 December 2010
- 14:3714:37, 1 December 2010 diff hist +471 M32 script commands →special commands: added a few examples
- 14:2814:28, 1 December 2010 diff hist +1 m M32 script commands →BUILD functions
- 14:2614:26, 1 December 2010 diff hist +241 m M32 script commands →drawing commands
- 14:2214:22, 1 December 2010 diff hist +23 m M32 script commands →struct access (redundant)
29 August 2010
- 15:2615:26, 29 August 2010 diff hist +149 M32 script examples update