Event list: Difference between revisions

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*[[EVENT_SETDEFAULTS]]<sup>[1][3]</sup>
*[[EVENT_SETDEFAULTS]]<sup>[1][3]</sup>
*[[EVENT_VALIDATESTART]]
*[[EVENT_VALIDATESTART]]
Screen drawing events (in-game)
*[[EVENT_DISPLAYROOMS]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYROOMSCAMERA]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYROOMSCAMERATILE]]<sup>[1]</sup>
*[[EVENT_DISPLAYROOMSEND]]<sup>[1][6]</sup>
*[[EVENT_RESETGOTPICS]]<sup>[1][3][6]</sup>
Screen drawing events (misc)
*[[EVENT_DISPLAYEND]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYREST]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYSTART]]<sup>[1][6]</sup>
*[[EVENT_UPDATESCREENAREA]]<sup>[6]</sup>


Unused/Removed
Unused/Removed
Line 91: Line 104:
*[[EVENT_DISPLAYWEAPON]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYWEAPON]]<sup>[1][6]</sup>
*[[EVENT_DRAWWEAPON]]<sup>[1][6]</sup>
*[[EVENT_DRAWWEAPON]]<sup>[1][6]</sup>
Screen drawing events (in-game)
*[[EVENT_DISPLAYROOMS]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYROOMSCAMERA]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYROOMSCAMERATILE]]<sup>[1]</sup>
*[[EVENT_DISPLAYROOMSEND]]<sup>[1][6]</sup>
*[[EVENT_RESETGOTPICS]]<sup>[1][3][6]</sup>
Screen drawing events (misc)
*[[EVENT_DISPLAYEND]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYREST]]<sup>[1][6]</sup>
*[[EVENT_DISPLAYSTART]]<sup>[1][6]</sup>
*[[EVENT_UPDATESCREENAREA]]<sup>[6]</sup>


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Revision as of 15:58, 4 February 2022

EDuke32 Scripting

This is a list of every event in the current release of EDuke32.

All events are accessed using the onevent and appendevent commands.

[1] Unsynchronized events
[2] may recurse
[3] no current player number set
[4] no THISACTOR set
[5] eduke32 standalone build only
[6] framerate-dependent

Misc events

Screen drawing events (in-game)

Screen drawing events (misc)

Unused/Removed

Screen drawing events (menus)

Screen drawing events (special screens and cutscenes)

Screen drawing events (HUD)

Screen drawing events (player body)

Actor controlling events

Sound-based events

Global events

Player controlling events

Player input-based events