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Showing below up to 500 results in range #501 to #1,000.

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  1. (hist) ‎Airleft ‎[430 bytes]
  2. (hist) ‎Ifsquished ‎[430 bytes]
  3. (hist) ‎Warp on ‎[429 bytes]
  4. (hist) ‎Last weapon ‎[428 bytes]
  5. (hist) ‎Iffloordistl ‎[428 bytes]
  6. (hist) ‎M origin y ‎[427 bytes]
  7. (hist) ‎M origin x ‎[427 bytes]
  8. (hist) ‎Newowner ‎[427 bytes]
  9. (hist) ‎Rtsname ‎[426 bytes]
  10. (hist) ‎Lineintersect ‎[426 bytes]
  11. (hist) ‎Qstrcat ‎[426 bytes]
  12. (hist) ‎Random club frame ‎[426 bytes]
  13. (hist) ‎Return to center ‎[425 bytes]
  14. (hist) ‎Endofgame ‎[424 bytes]
  15. (hist) ‎Save ‎[418 bytes]
  16. (hist) ‎Decal deletion queue ‎[418 bytes]
  17. (hist) ‎Undefineskill ‎[417 bytes]
  18. (hist) ‎Pals ‎[416 bytes]
  19. (hist) ‎Activatecheat ‎[415 bytes]
  20. (hist) ‎EVENT ALTWEAPON ‎[414 bytes]
  21. (hist) ‎Sleeptime ‎[414 bytes]
  22. (hist) ‎Rayintersect ‎[413 bytes]
  23. (hist) ‎Getangle ‎[412 bytes]
  24. (hist) ‎Duke Nukem 3D ‎[411 bytes]
  25. (hist) ‎PROJECTILE TIMED ‎[410 bytes]
  26. (hist) ‎Palookup ‎[409 bytes]
  27. (hist) ‎On crane ‎[409 bytes]
  28. (hist) ‎Cstator ‎[407 bytes]
  29. (hist) ‎Continue ‎[406 bytes]
  30. (hist) ‎Definetint (DEF) ‎[406 bytes]
  31. (hist) ‎Ifhitweapon ‎[406 bytes]
  32. (hist) ‎Randomseed ‎[405 bytes]
  33. (hist) ‎Dist ‎[405 bytes]
  34. (hist) ‎EVENT QUICKKICK ‎[404 bytes]
  35. (hist) ‎Fogpal (DEF) ‎[402 bytes]
  36. (hist) ‎EVENT INITCOMPLETE ‎[402 bytes]
  37. (hist) ‎Last full weapon ‎[402 bytes]
  38. (hist) ‎Xoffset ‎[401 bytes]
  39. (hist) ‎EVENT GETLOADTILE ‎[401 bytes]
  40. (hist) ‎Automsg ‎[400 bytes]
  41. (hist) ‎EVENT PRESSEDFIRE ‎[400 bytes]
  42. (hist) ‎Undefmodel (DEF) ‎[399 bytes]
  43. (hist) ‎Ldist ‎[399 bytes]
  44. (hist) ‎Lockplayer ‎[399 bytes]
  45. (hist) ‎Ang ‎[398 bytes]
  46. (hist) ‎Ridecule ‎[396 bytes]
  47. (hist) ‎Pals time ‎[395 bytes]
  48. (hist) ‎EVENT PROCESSINPUT ‎[395 bytes]
  49. (hist) ‎Weaponcount ‎[394 bytes]
  50. (hist) ‎EVENT CROUCH ‎[394 bytes]
  51. (hist) ‎Nullop ‎[394 bytes]
  52. (hist) ‎EVENT PREVIOUSWEAPON ‎[393 bytes]
  53. (hist) ‎Avel ‎[392 bytes]
  54. (hist) ‎EVENT USE ‎[392 bytes]
  55. (hist) ‎Posyv ‎[392 bytes]
  56. (hist) ‎Posxv ‎[392 bytes]
  57. (hist) ‎Tic ‎[391 bytes]
  58. (hist) ‎Overpicnum ‎[391 bytes]
  59. (hist) ‎EVENT HOLODUKEOFF ‎[389 bytes]
  60. (hist) ‎EVENT NEXTWEAPON ‎[386 bytes]
  61. (hist) ‎Startlevel ‎[386 bytes]
  62. (hist) ‎Echo ‎[385 bytes]
  63. (hist) ‎EVENT RETURNTOCENTER ‎[385 bytes]
  64. (hist) ‎EVENT DISPLAYOVERHEADMAPTEXT ‎[384 bytes]
  65. (hist) ‎Cameraz ‎[384 bytes]
  66. (hist) ‎Dummyplayersprite ‎[384 bytes]
  67. (hist) ‎Rapid fire hold ‎[384 bytes]
  68. (hist) ‎Getclosestcol ‎[383 bytes]
  69. (hist) ‎Footprintpal ‎[383 bytes]
  70. (hist) ‎EVENT SWIMDOWN ‎[381 bytes]
  71. (hist) ‎EVENT SWIMUP ‎[380 bytes]
  72. (hist) ‎Soundonce ‎[380 bytes]
  73. (hist) ‎Ifhitspace ‎[379 bytes]
  74. (hist) ‎AUTOAIMANGLE ‎[378 bytes]
  75. (hist) ‎Calchypotenuse ‎[378 bytes]
  76. (hist) ‎EVENT USENIGHTVISION ‎[378 bytes]
  77. (hist) ‎EVENT HOLODUKEON ‎[377 bytes]
  78. (hist) ‎One parallax sectnum ‎[375 bytes]
  79. (hist) ‎Spritebridge ‎[375 bytes]
  80. (hist) ‎Jumping toggle ‎[374 bytes]
  81. (hist) ‎Definevoxel (DEF) ‎[373 bytes]
  82. (hist) ‎Qstrcmp ‎[373 bytes]
  83. (hist) ‎EVENT CHEATGETFIRSTAID ‎[372 bytes]
  84. (hist) ‎Horizoff ‎[371 bytes]
  85. (hist) ‎Tsprpicnum ‎[370 bytes]
  86. (hist) ‎SE1 ‎[369 bytes]
  87. (hist) ‎EVENT SOARDOWN ‎[369 bytes]
  88. (hist) ‎Showweapons ‎[367 bytes]
  89. (hist) ‎Shiftvarr ‎[367 bytes]
  90. (hist) ‎Shiftvarl ‎[367 bytes]
  91. (hist) ‎Access wallnum ‎[366 bytes]
  92. (hist) ‎Precache ‎[365 bytes]
  93. (hist) ‎EVENT CHEATGETJETPACK ‎[364 bytes]
  94. (hist) ‎Xvel ‎[364 bytes]
  95. (hist) ‎EVENT FIREWEAPON ‎[362 bytes]
  96. (hist) ‎EVENT LASTWEAPON ‎[361 bytes]
  97. (hist) ‎WEAPONx FLASHCOLOR ‎[361 bytes]
  98. (hist) ‎EVENT USEJETPACK ‎[361 bytes]
  99. (hist) ‎EVENT SOARUP ‎[361 bytes]
  100. (hist) ‎Yrepeat ‎[360 bytes]
  101. (hist) ‎Define (DEF) ‎[358 bytes]
  102. (hist) ‎Player par ‎[358 bytes]
  103. (hist) ‎EVENT HOLSTER ‎[358 bytes]
  104. (hist) ‎EVENT LOOKDOWN ‎[358 bytes]
  105. (hist) ‎Savegamevar ‎[356 bytes]
  106. (hist) ‎Guts ‎[356 bytes]
  107. (hist) ‎EVENT AIMDOWN ‎[354 bytes]
  108. (hist) ‎Capis ‎[353 bytes]
  109. (hist) ‎Angvel ‎[353 bytes]
  110. (hist) ‎Newgamecustomopen ‎[352 bytes]
  111. (hist) ‎EVENT ANIMATEALLSPRITES ‎[351 bytes]
  112. (hist) ‎Animtilerange (DEF) ‎[351 bytes]
  113. (hist) ‎Screenarea x2 ‎[351 bytes]
  114. (hist) ‎EVENT AIMUP ‎[351 bytes]
  115. (hist) ‎Ifbulletnear ‎[351 bytes]
  116. (hist) ‎EVENT DISPLAYSPIT ‎[350 bytes]
  117. (hist) ‎Screenarea x1 ‎[350 bytes]
  118. (hist) ‎EVENT RESETWEAPONS ‎[350 bytes]
  119. (hist) ‎EVENT LOOKUP ‎[350 bytes]
  120. (hist) ‎Screenarea y1 ‎[349 bytes]
  121. (hist) ‎Screenarea y2 ‎[348 bytes]
  122. (hist) ‎Zvel ‎[348 bytes]
  123. (hist) ‎Weapon pos ‎[348 bytes]
  124. (hist) ‎Ifgapzl ‎[348 bytes]
  125. (hist) ‎WEAPONx RELOADSOUND2 ‎[347 bytes]
  126. (hist) ‎Htactorstayput ‎[347 bytes]
  127. (hist) ‎M level number ‎[347 bytes]
  128. (hist) ‎Undefinetile (DEF) ‎[346 bytes]
  129. (hist) ‎Democams ‎[346 bytes]
  130. (hist) ‎WEAPONx RELOADSOUND1 ‎[346 bytes]
  131. (hist) ‎EVENT WEAPKEY1 ‎[344 bytes]
  132. (hist) ‎Mapster32 ‎[343 bytes]
  133. (hist) ‎How to Change the Loading Screen Background ‎[343 bytes]
  134. (hist) ‎EVENT NEWGAME ‎[343 bytes]
  135. (hist) ‎Debug ‎[343 bytes]
  136. (hist) ‎EVENT LOOKRIGHT ‎[342 bytes]
  137. (hist) ‎Damageeventtile ‎[341 bytes]
  138. (hist) ‎Wackplayer ‎[341 bytes]
  139. (hist) ‎EVENT CHEATGETHOLODUKE ‎[340 bytes]
  140. (hist) ‎M volume number ‎[340 bytes]
  141. (hist) ‎EVENT USEMEDKIT ‎[340 bytes]
  142. (hist) ‎Cos ‎[340 bytes]
  143. (hist) ‎Pwlockout ‎[339 bytes]
  144. (hist) ‎Cameradist ‎[339 bytes]
  145. (hist) ‎Ceilingslope ‎[339 bytes]
  146. (hist) ‎Insertspriteq ‎[339 bytes]
  147. (hist) ‎M32:resetkey ‎[338 bytes]
  148. (hist) ‎Sin ‎[338 bytes]
  149. (hist) ‎EVENT LOOKLEFT ‎[338 bytes]
  150. (hist) ‎EVENT NEWGAMESCREEN ‎[337 bytes]
  151. (hist) ‎Point ‎[337 bytes]
  152. (hist) ‎Ifinouterspace ‎[337 bytes]
  153. (hist) ‎EVENT TURNAROUND ‎[336 bytes]
  154. (hist) ‎LEVEL ‎[336 bytes]
  155. (hist) ‎Scream voice ‎[335 bytes]
  156. (hist) ‎EVENT CHEATGETHEAT ‎[335 bytes]
  157. (hist) ‎EVENT RESETINVENTORY ‎[335 bytes]
  158. (hist) ‎EVENT WEAPKEY7 ‎[335 bytes]
  159. (hist) ‎M player skill ‎[334 bytes]
  160. (hist) ‎Ifsound ‎[334 bytes]
  161. (hist) ‎Crack time ‎[334 bytes]
  162. (hist) ‎EVENT CHEATGETSCUBA ‎[333 bytes]
  163. (hist) ‎Floorslope ‎[333 bytes]
  164. (hist) ‎Special case ‎[333 bytes]
  165. (hist) ‎Definevolumeflags ‎[331 bytes]
  166. (hist) ‎EVENT CHEATGETSHIELD ‎[331 bytes]
  167. (hist) ‎Includedefault (DEF) ‎[330 bytes]
  168. (hist) ‎Globalgameflags ‎[330 bytes]
  169. (hist) ‎WEAPONx HOLDDELAY ‎[330 bytes]
  170. (hist) ‎EVENT WEAPKEY9 ‎[329 bytes]
  171. (hist) ‎M32:setkey ‎[325 bytes]
  172. (hist) ‎EVENT DISPLAYBONUSSCREEN ‎[325 bytes]
  173. (hist) ‎EVENT WEAPKEY8 ‎[325 bytes]
  174. (hist) ‎EVENT WEAPKEY10 ‎[324 bytes]
  175. (hist) ‎EVENT WEAPKEY6 ‎[323 bytes]
  176. (hist) ‎Setplayerangle ‎[323 bytes]
  177. (hist) ‎EVENT WEAPKEY3 ‎[322 bytes]
  178. (hist) ‎EVENT CHEATGETBOOT ‎[321 bytes]
  179. (hist) ‎Ffire ‎[321 bytes]
  180. (hist) ‎EVENT MOVEBACKWARD ‎[321 bytes]
  181. (hist) ‎EVENT WEAPKEY4 ‎[321 bytes]
  182. (hist) ‎EVENT WEAPKEY2 ‎[321 bytes]
  183. (hist) ‎Alphahack (DEF) ‎[320 bytes]
  184. (hist) ‎Qputs ‎[320 bytes]
  185. (hist) ‎Undeftexture (DEF) ‎[319 bytes]
  186. (hist) ‎Members of the wall structure ‎[319 bytes]
  187. (hist) ‎Walking snd toggle ‎[319 bytes]
  188. (hist) ‎Mouseaiming ‎[318 bytes]
  189. (hist) ‎EVENT WEAPKEY5 ‎[318 bytes]
  190. (hist) ‎Ifangdiffl ‎[318 bytes]
  191. (hist) ‎Getincangle ‎[317 bytes]
  192. (hist) ‎Setarray ‎[317 bytes]
  193. (hist) ‎Operatesectors ‎[317 bytes]
  194. (hist) ‎EVENT MOVEFORWARD ‎[317 bytes]
  195. (hist) ‎Althud ‎[315 bytes]
  196. (hist) ‎EVENT STRAFERIGHT ‎[315 bytes]
  197. (hist) ‎Globalflags ‎[314 bytes]
  198. (hist) ‎EVENT EXITPROGRAMSCREEN ‎[314 bytes]
  199. (hist) ‎Sizeto ‎[314 bytes]
  200. (hist) ‎Htdispicnum ‎[313 bytes]
  201. (hist) ‎EVENT STRAFELEFT ‎[313 bytes]
  202. (hist) ‎Draw yxaspect ‎[312 bytes]
  203. (hist) ‎Ifinspace ‎[312 bytes]
  204. (hist) ‎Statusbarcustom ‎[311 bytes]
  205. (hist) ‎Statusbarrange ‎[311 bytes]
  206. (hist) ‎Movement lock ‎[311 bytes]
  207. (hist) ‎Addstrength ‎[311 bytes]
  208. (hist) ‎2dcolidxrange (DEF) ‎[309 bytes]
  209. (hist) ‎Addkills ‎[309 bytes]
  210. (hist) ‎Volume number ‎[304 bytes]
  211. (hist) ‎Level number ‎[304 bytes]
  212. (hist) ‎Fta ‎[304 bytes]
  213. (hist) ‎Poszv ‎[302 bytes]
  214. (hist) ‎Scuba on ‎[302 bytes]
  215. (hist) ‎Ifpdistg ‎[302 bytes]
  216. (hist) ‎Highpalookup (DEF) ‎[301 bytes]
  217. (hist) ‎Writearraytofile ‎[301 bytes]
  218. (hist) ‎Setsprite ‎[301 bytes]
  219. (hist) ‎Fist incs ‎[301 bytes]
  220. (hist) ‎Sector ‎[300 bytes]
  221. (hist) ‎Spritepal ‎[300 bytes]
  222. (hist) ‎Ifpdistl ‎[299 bytes]
  223. (hist) ‎Select dir ‎[298 bytes]
  224. (hist) ‎Flash ‎[298 bytes]
  225. (hist) ‎WEAPONx WORKSLIKE ‎[297 bytes]
  226. (hist) ‎Statusbarmode ‎[296 bytes]
  227. (hist) ‎Transporter hold ‎[296 bytes]
  228. (hist) ‎Ifonwater ‎[296 bytes]
  229. (hist) ‎Prependstate ‎[294 bytes]
  230. (hist) ‎Getlastpal ‎[294 bytes]
  231. (hist) ‎Appendstate ‎[292 bytes]
  232. (hist) ‎EVENT DISPLAYSTART ‎[292 bytes]
  233. (hist) ‎EVENT TURNRIGHT ‎[292 bytes]
  234. (hist) ‎Ifnosounds ‎[291 bytes]
  235. (hist) ‎Defineskillname ‎[291 bytes]
  236. (hist) ‎Startscreen ‎[290 bytes]
  237. (hist) ‎On warping sector ‎[290 bytes]
  238. (hist) ‎Footprintshade ‎[290 bytes]
  239. (hist) ‎Actioncount ‎[290 bytes]
  240. (hist) ‎EVENT DISPLAYSCUBA ‎[289 bytes]
  241. (hist) ‎Pause on ‎[289 bytes]
  242. (hist) ‎COOP ‎[288 bytes]
  243. (hist) ‎PIPEBOMB CONTROL ‎[288 bytes]
  244. (hist) ‎EVENT TURNLEFT ‎[288 bytes]
  245. (hist) ‎Shadefactor (DEF) ‎[287 bytes]
  246. (hist) ‎Count ‎[285 bytes]
  247. (hist) ‎Changespritestat ‎[284 bytes]
  248. (hist) ‎Htowner ‎[284 bytes]
  249. (hist) ‎Vm distance ‎[282 bytes]
  250. (hist) ‎EVENT EXITGAMESCREEN ‎[282 bytes]
  251. (hist) ‎EVENT DISPLAYROOMSEND ‎[282 bytes]
  252. (hist) ‎Jetpack on ‎[281 bytes]
  253. (hist) ‎Console ‎[279 bytes]
  254. (hist) ‎Copy ‎[279 bytes]
  255. (hist) ‎Capia ‎[278 bytes]
  256. (hist) ‎Savegame ‎[278 bytes]
  257. (hist) ‎Hurt delay ‎[278 bytes]
  258. (hist) ‎Enhanced ‎[278 bytes]
  259. (hist) ‎Ifai ‎[278 bytes]
  260. (hist) ‎EVENT DISPLAYEND ‎[277 bytes]
  261. (hist) ‎Httimetosleep ‎[277 bytes]
  262. (hist) ‎Interface toggle flag ‎[277 bytes]
  263. (hist) ‎Ifnotmoving ‎[277 bytes]
  264. (hist) ‎Cansee ‎[276 bytes]
  265. (hist) ‎Knuckle incs ‎[276 bytes]
  266. (hist) ‎Ifdead ‎[276 bytes]
  267. (hist) ‎Looking angSR1 ‎[276 bytes]
  268. (hist) ‎Cachesize (DEF) ‎[275 bytes]
  269. (hist) ‎Globalgameflags (DEF) ‎[275 bytes]
  270. (hist) ‎Globalflags (DEF) ‎[275 bytes]
  271. (hist) ‎Ifserver ‎[275 bytes]
  272. (hist) ‎Mikesnd ‎[275 bytes]
  273. (hist) ‎Ifphealthl ‎[275 bytes]
  274. (hist) ‎Enable and fix minibosses ‎[274 bytes]
  275. (hist) ‎MENU TILE ‎[273 bytes]
  276. (hist) ‎Ifclient ‎[273 bytes]
  277. (hist) ‎Totalclock ‎[272 bytes]
  278. (hist) ‎Quake ‎[272 bytes]
  279. (hist) ‎Lotsofglass ‎[271 bytes]
  280. (hist) ‎Hbomb hold delay ‎[269 bytes]
  281. (hist) ‎Knee incs ‎[268 bytes]
  282. (hist) ‎Y ‎[267 bytes]
  283. (hist) ‎Global g ‎[265 bytes]
  284. (hist) ‎X ‎[265 bytes]
  285. (hist) ‎Global b ‎[264 bytes]
  286. (hist) ‎Global r ‎[263 bytes]
  287. (hist) ‎Ifaction ‎[263 bytes]
  288. (hist) ‎Idplayers ‎[262 bytes]
  289. (hist) ‎Camerahoriz ‎[261 bytes]
  290. (hist) ‎Pyoff ‎[260 bytes]
  291. (hist) ‎Ifstrength ‎[260 bytes]
  292. (hist) ‎Tsprowner ‎[259 bytes]
  293. (hist) ‎EVENT LOGO ‎[257 bytes]
  294. (hist) ‎Hard landing ‎[257 bytes]
  295. (hist) ‎Fvel ‎[256 bytes]
  296. (hist) ‎Svel ‎[255 bytes]
  297. (hist) ‎Inven icon ‎[255 bytes]
  298. (hist) ‎Opyoff ‎[254 bytes]
  299. (hist) ‎Prevspritestat ‎[253 bytes]
  300. (hist) ‎Ifinwater ‎[253 bytes]
  301. (hist) ‎Ifactornotstayput ‎[253 bytes]
  302. (hist) ‎Actorsound ‎[252 bytes]
  303. (hist) ‎Ifspritepal ‎[252 bytes]
  304. (hist) ‎Textscale ‎[251 bytes]
  305. (hist) ‎Max secret rooms ‎[251 bytes]
  306. (hist) ‎Screenpeek ‎[251 bytes]
  307. (hist) ‎Auto run ‎[250 bytes]
  308. (hist) ‎Ifactor ‎[250 bytes]
  309. (hist) ‎Abs ‎[249 bytes]
  310. (hist) ‎Nextspritestat ‎[249 bytes]
  311. (hist) ‎Startcutscene ‎[248 bytes]
  312. (hist) ‎Htflags ‎[248 bytes]
  313. (hist) ‎Ifcanshoottarget ‎[248 bytes]
  314. (hist) ‎Frag ps ‎[247 bytes]
  315. (hist) ‎Weapon ang ‎[247 bytes]
  316. (hist) ‎Enda ‎[247 bytes]
  317. (hist) ‎Const visibility ‎[244 bytes]
  318. (hist) ‎Ifcanseetarget ‎[244 bytes]
  319. (hist) ‎Pycount ‎[244 bytes]
  320. (hist) ‎Ohorizoff ‎[244 bytes]
  321. (hist) ‎Ifactioncount ‎[244 bytes]
  322. (hist) ‎Undefinecheat ‎[243 bytes]
  323. (hist) ‎Last quick kick ‎[243 bytes]
  324. (hist) ‎Currentweapon ‎[243 bytes]
  325. (hist) ‎Definevolumename ‎[242 bytes]
  326. (hist) ‎Max ammo amount ‎[241 bytes]
  327. (hist) ‎Weapreccnt ‎[241 bytes]
  328. (hist) ‎Weaprecs ‎[241 bytes]
  329. (hist) ‎Cameray ‎[240 bytes]
  330. (hist) ‎Camerax ‎[240 bytes]
  331. (hist) ‎Filler ‎[240 bytes]
  332. (hist) ‎Ifoutside ‎[238 bytes]
  333. (hist) ‎Ifawayfromwall ‎[238 bytes]
  334. (hist) ‎Autovote ‎[236 bytes]
  335. (hist) ‎Tickrate ‎[236 bytes]
  336. (hist) ‎Steroids amount ‎[236 bytes]
  337. (hist) ‎Z ‎[236 bytes]
  338. (hist) ‎Ohoriz ‎[235 bytes]
  339. (hist) ‎Sectgethitag ‎[235 bytes]
  340. (hist) ‎Getangletotarget ‎[234 bytes]
  341. (hist) ‎Qsubstr ‎[234 bytes]
  342. (hist) ‎Aim mode ‎[234 bytes]
  343. (hist) ‎Folavel ‎[233 bytes]
  344. (hist) ‎Floorypanning ‎[233 bytes]
  345. (hist) ‎Floorxpanning ‎[233 bytes]
  346. (hist) ‎Ceilingypanning ‎[233 bytes]
  347. (hist) ‎Ceilingxpanning ‎[233 bytes]
  348. (hist) ‎WEAPONx INITIALSOUND ‎[233 bytes]
  349. (hist) ‎Oposz ‎[233 bytes]
  350. (hist) ‎Oposy ‎[233 bytes]
  351. (hist) ‎Oposx ‎[233 bytes]
  352. (hist) ‎Inv ‎[232 bytes]
  353. (hist) ‎EVENT POSTSAVEGAME ‎[232 bytes]
  354. (hist) ‎Alpha ‎[232 bytes]
  355. (hist) ‎Spritenopal ‎[231 bytes]
  356. (hist) ‎Truecz ‎[231 bytes]
  357. (hist) ‎Sectgetlotag ‎[231 bytes]
  358. (hist) ‎TRIPBOMB CONTROL ‎[230 bytes]
  359. (hist) ‎Truefz ‎[230 bytes]
  360. (hist) ‎Exity ‎[230 bytes]
  361. (hist) ‎Exitx ‎[230 bytes]
  362. (hist) ‎Fraggedself ‎[229 bytes]
  363. (hist) ‎Ifcount ‎[229 bytes]
  364. (hist) ‎Stopsound ‎[228 bytes]
  365. (hist) ‎Wackedbyactor ‎[228 bytes]
  366. (hist) ‎Statusbarflags ‎[227 bytes]
  367. (hist) ‎Invdisptime ‎[227 bytes]
  368. (hist) ‎EVENT PRELOADGAME ‎[226 bytes]
  369. (hist) ‎EVENT SAVEGAME ‎[225 bytes]
  370. (hist) ‎Got access ‎[225 bytes]
  371. (hist) ‎Clipping ‎[224 bytes]
  372. (hist) ‎Spritehotkey (DEF) ‎[223 bytes]
  373. (hist) ‎Prevspritesect ‎[223 bytes]
  374. (hist) ‎Paper ‎[222 bytes]
  375. (hist) ‎Ifwasweapon ‎[221 bytes]
  376. (hist) ‎Spritenvg ‎[220 bytes]
  377. (hist) ‎Define ‎[220 bytes]
  378. (hist) ‎Display bonus screen ‎[219 bytes]
  379. (hist) ‎Nextspritesect ‎[219 bytes]
  380. (hist) ‎Resetcount ‎[219 bytes]
  381. (hist) ‎Auto aim ‎[218 bytes]
  382. (hist) ‎Sqrt ‎[218 bytes]
  383. (hist) ‎Ssp ‎[217 bytes]
  384. (hist) ‎WEAPONx CLIP ‎[217 bytes]
  385. (hist) ‎Inittimer ‎[216 bytes]
  386. (hist) ‎Horz ‎[216 bytes]
  387. (hist) ‎Cactor ‎[216 bytes]
  388. (hist) ‎Draw y ‎[215 bytes]
  389. (hist) ‎WEAPONx FLAGS ‎[212 bytes]
  390. (hist) ‎Debris ‎[212 bytes]
  391. (hist) ‎Strength ‎[211 bytes]
  392. (hist) ‎Runkey mode ‎[208 bytes]
  393. (hist) ‎Loogiey ‎[208 bytes]
  394. (hist) ‎Loogiex ‎[208 bytes]
  395. (hist) ‎Last overhead ‎[208 bytes]
  396. (hist) ‎Holster weapon ‎[208 bytes]
  397. (hist) ‎Cstat ‎[208 bytes]
  398. (hist) ‎Sound ‎[208 bytes]
  399. (hist) ‎Dndebug ‎[207 bytes]
  400. (hist) ‎Getcurraddress ‎[207 bytes]
  401. (hist) ‎Floorstat ‎[207 bytes]
  402. (hist) ‎Ceilingstat ‎[207 bytes]
  403. (hist) ‎Name ‎[207 bytes]
  404. (hist) ‎Team ‎[206 bytes]
  405. (hist) ‎Refresh inventory ‎[206 bytes]
  406. (hist) ‎Holoduke on ‎[206 bytes]
  407. (hist) ‎Screensound ‎[204 bytes]
  408. (hist) ‎JonoF ‎[204 bytes]
  409. (hist) ‎Checkavailinven ‎[204 bytes]
  410. (hist) ‎Customexitsound ‎[204 bytes]
  411. (hist) ‎Money ‎[203 bytes]
  412. (hist) ‎Music episode ‎[202 bytes]
  413. (hist) ‎Binary switch ‎[202 bytes]
  414. (hist) ‎Music level ‎[201 bytes]
  415. (hist) ‎Deaths ‎[201 bytes]
  416. (hist) ‎Checkavailweapon ‎[200 bytes]
  417. (hist) ‎Htpicnum ‎[200 bytes]
  418. (hist) ‎Screenpal ‎[198 bytes]
  419. (hist) ‎Members of the tiledata structure ‎[198 bytes]
  420. (hist) ‎Levelstats ‎[198 bytes]
  421. (hist) ‎Htlastvy ‎[196 bytes]
  422. (hist) ‎Htlastvx ‎[196 bytes]
  423. (hist) ‎Runspeed ‎[196 bytes]
  424. (hist) ‎Firstaid amount ‎[196 bytes]
  425. (hist) ‎Nextsector ‎[195 bytes]
  426. (hist) ‎Changespritesect ‎[195 bytes]
  427. (hist) ‎Reloading ‎[194 bytes]
  428. (hist) ‎Animtype ‎[191 bytes]
  429. (hist) ‎Actors killed ‎[191 bytes]
  430. (hist) ‎Spritecol ‎[190 bytes]
  431. (hist) ‎Spgetlotag ‎[190 bytes]
  432. (hist) ‎Spgethitag ‎[190 bytes]
  433. (hist) ‎Gun pos ‎[190 bytes]
  434. (hist) ‎Animspeed ‎[189 bytes]
  435. (hist) ‎Include ‎[189 bytes]
  436. (hist) ‎Access spritenum ‎[188 bytes]
  437. (hist) ‎Wantweaponfire ‎[188 bytes]
  438. (hist) ‎I ‎[188 bytes]
  439. (hist) ‎Undefblendtablerange (DEF) ‎[187 bytes]
  440. (hist) ‎Clamp ‎[187 bytes]
  441. (hist) ‎Getarraysize ‎[186 bytes]
  442. (hist) ‎Getactorangle ‎[186 bytes]
  443. (hist) ‎Operatemasterswitches ‎[186 bytes]
  444. (hist) ‎VOLUME ‎[186 bytes]
  445. (hist) ‎Stopallsounds ‎[186 bytes]
  446. (hist) ‎Setactorangle ‎[186 bytes]
  447. (hist) ‎Viewbob ‎[185 bytes]
  448. (hist) ‎Tipincs ‎[185 bytes]
  449. (hist) ‎Ifmove ‎[185 bytes]
  450. (hist) ‎WEAPONx SOUND2TIME ‎[184 bytes]
  451. (hist) ‎Smaxammo ‎[184 bytes]
  452. (hist) ‎Lockout ‎[184 bytes]
  453. (hist) ‎Getplayerangle ‎[184 bytes]
  454. (hist) ‎Weapon xoffset ‎[184 bytes]
  455. (hist) ‎Undefbasepaletterange (DEF) ‎[183 bytes]
  456. (hist) ‎Qstrncat ‎[183 bytes]
  457. (hist) ‎Respawnhitag ‎[183 bytes]
  458. (hist) ‎Ifmultiplayer ‎[183 bytes]
  459. (hist) ‎Numsprites ‎[182 bytes]
  460. (hist) ‎Operaterespawns ‎[181 bytes]
  461. (hist) ‎WEAPONx SPAWN ‎[181 bytes]
  462. (hist) ‎Gettextureceiling ‎[179 bytes]
  463. (hist) ‎EXPLOSION2 ‎[179 bytes]
  464. (hist) ‎Undefpalookuprange (DEF) ‎[178 bytes]
  465. (hist) ‎Include (DEF) ‎[178 bytes]
  466. (hist) ‎RESPAWN INVENTORY ‎[178 bytes]
  467. (hist) ‎Nextwall ‎[177 bytes]
  468. (hist) ‎Framerate ‎[176 bytes]
  469. (hist) ‎Clearmapstate ‎[175 bytes]
  470. (hist) ‎Max player health ‎[175 bytes]
  471. (hist) ‎Keyboard setup ‎[175 bytes]
  472. (hist) ‎Curr weapon ‎[175 bytes]
  473. (hist) ‎Gettexturefloor ‎[175 bytes]
  474. (hist) ‎Ifactorsound ‎[174 bytes]
  475. (hist) ‎Resizearray ‎[174 bytes]
  476. (hist) ‎Crosshairscale ‎[174 bytes]
  477. (hist) ‎WEAPONx SHOTSPERBURST ‎[174 bytes]
  478. (hist) ‎Cstat (sprite) ‎[173 bytes]
  479. (hist) ‎Sectorofwall ‎[173 bytes]
  480. (hist) ‎Playerai ‎[173 bytes]
  481. (hist) ‎Zoom ‎[173 bytes]
  482. (hist) ‎Resetactioncount ‎[173 bytes]
  483. (hist) ‎Loadgrp (DEF) ‎[172 bytes]
  484. (hist) ‎Current menu ‎[172 bytes]
  485. (hist) ‎Overhead on ‎[172 bytes]
  486. (hist) ‎Bgstretch ‎[171 bytes]
  487. (hist) ‎Drawweapon ‎[171 bytes]
  488. (hist) ‎Detail ‎[171 bytes]
  489. (hist) ‎Nofloorpalrange (DEF) ‎[170 bytes]
  490. (hist) ‎Tip ‎[170 bytes]
  491. (hist) ‎Reccnt ‎[169 bytes]
  492. (hist) ‎Sbs ‎[169 bytes]
  493. (hist) ‎GRENADE LIFETIME ‎[169 bytes]
  494. (hist) ‎Spriteshadow ‎[169 bytes]
  495. (hist) ‎Default skill ‎[168 bytes]
  496. (hist) ‎Marker ‎[168 bytes]
  497. (hist) ‎NUMSECTORS ‎[167 bytes]
  498. (hist) ‎STICKYBOMB LIFETIME ‎[167 bytes]
  499. (hist) ‎Max actors killed ‎[167 bytes]
  500. (hist) ‎Bobcounter ‎[167 bytes]

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