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Showing below up to 500 results in range #1 to #500.
- EDuke32 Modifications (235 revisions)
- Scripting (206 revisions)
- Building EDuke32 on Linux (149 revisions)
- Frequently Asked Questions (109 revisions)
- Building EDuke32 on Windows (108 revisions)
- Build/Mapster32 Keyboard Commands (106 revisions)
- DEF Language (97 revisions)
- Event list (90 revisions)
- Main Page (81 revisions)
- Full command list (67 revisions)
- Level editing (62 revisions)
- Tutorials (60 revisions)
- Pre-defined values (56 revisions)
- Installation and configuration (55 revisions)
- Pre-defined gamevars (51 revisions)
- Utilities (49 revisions)
- True Room Over Room Mapping Guide (42 revisions)
- Installation Guide for Official Add-ons (42 revisions)
- Members of the player structure (39 revisions)
- Sector Effector Reference Guide (39 revisions)
- APT repository (38 revisions)
- Troubleshooting EDuke32 (37 revisions)
- Building EDuke32 on macOS (37 revisions)
- NetDuke32 (37 revisions)
- Confaq42 (36 revisions)
- Command line options (35 revisions)
- Full list of structure members (29 revisions)
- !DN3D Informational Suite (29 revisions)
- Palette (environment) (28 revisions)
- Polymer compatibility (28 revisions)
- Multiplayer (27 revisions)
- M32 script commands (26 revisions)
- Console commands (26 revisions)
- Test (26 revisions)
- Members of the userdef structure (26 revisions)
- Htflags (25 revisions)
- Defineprojectile (25 revisions)
- Spriteflags (24 revisions)
- Rotatesprite (24 revisions)
- Duke Theft Auto (24 revisions)
- Statnum (23 revisions)
- LOGO FLAGS (23 revisions)
- Members of the sprite, hittype, and spriteext structures (22 revisions)
- Gamevar operators (21 revisions)
- Cstat (20 revisions)
- Gametext (20 revisions)
- EVENT ANIMATESPRITES (20 revisions)
- Actor (20 revisions)
- Findnearactor (19 revisions)
- Polymer Deficiencies (19 revisions)
- Screentext (19 revisions)
- Creating custom ANM files (19 revisions)
- Cutscene (DEF) (18 revisions)
- Packages (18 revisions)
- Killit (18 revisions)
- Action (18 revisions)
- Enemies (17 revisions)
- Definegametype (17 revisions)
- Build tools (17 revisions)
- EDuke (17 revisions)
- Enable and fix minibosses (17 revisions)
- Credits (17 revisions)
- Definesound (16 revisions)
- Basepalette (DEF) (16 revisions)
- EDuke32 (16 revisions)
- Tint (DEF) (16 revisions)
- Game setup (16 revisions)
- Sector Tag Reference Guide (16 revisions)
- Setgamepalette (16 revisions)
- WEAPONx FLAGS (15 revisions)
- Blendtable (DEF) (15 revisions)
- Configuration file options (15 revisions)
- Cstat (wall) (15 revisions)
- Change the player's jump height (15 revisions)
- Showview (15 revisions)
- Hitscan (15 revisions)
- Updatesector (15 revisions)
- Sector effectors (15 revisions)
- Acquiring the EDuke32 Source Code (15 revisions)
- Floorstat (14 revisions)
- Randvar (14 revisions)
- Move (14 revisions)
- EDuke32 Wii (14 revisions)
- Suggestions for the future (13 revisions)
- Ceilingstat (13 revisions)
- Model (DEF) (13 revisions)
- Digitalnumber (13 revisions)
- Ifvar conditions (13 revisions)
- Mulscale (13 revisions)
- Advanced effects (13 revisions)
- Palookup (DEF) (13 revisions)
- EVENT EGS (12 revisions)
- Starttrack (12 revisions)
- Current menu (12 revisions)
- Quote (12 revisions)
- Addweapon (12 revisions)
- Eliminate Shrunk Enemies Attacking Bug (12 revisions)
- Getkeyname (12 revisions)
- M32 script variables (12 revisions)
- Sizeat (12 revisions)
- Pals (12 revisions)
- Texture (DEF) (12 revisions)
- EVENT CROUCH (12 revisions)
- EVENT GAME (12 revisions)
- Ifcount (12 revisions)
- The TO-DO list for EDuke32 and Mapster32 (12 revisions)
- Download EDuke32 (12 revisions)
- Break (12 revisions)
- EVENT DISPLAYMENU (12 revisions)
- Xpanning (11 revisions)
- Spawn (11 revisions)
- EVENT DISPLAYROOMS (11 revisions)
- Animsounds (DEF) (11 revisions)
- Bits (11 revisions)
- New BUILD map format (11 revisions)
- Definecheat (11 revisions)
- EVENT PREVIOUSWEAPON (11 revisions)
- Tilefromtexture (DEF) (11 revisions)
- Lotag (11 revisions)
- List of Hard Coded Actors (11 revisions)
- EVENT DISPLAYWEAPON (11 revisions)
- E32 Profiles (11 revisions)
- Switch (11 revisions)
- Xvel (11 revisions)
- Definequote (11 revisions)
- Weaponswitch (11 revisions)
- RETURN (10 revisions)
- Ldist (10 revisions)
- Addphealth (10 revisions)
- Maphack Language (10 revisions)
- Myos (10 revisions)
- Sliding Doors (10 revisions)
- Movesprite (10 revisions)
- Clipmask (10 revisions)
- Ifphealthl (10 revisions)
- Falling counter (10 revisions)
- Displayrand (10 revisions)
- Palette (10 revisions)
- How to Download Add-on HRP SVNs (10 revisions)
- Basics (10 revisions)
- Subweapon (10 revisions)
- Operateactivators (10 revisions)
- Ifp (10 revisions)
- EVENT ACTIVATECHEAT (10 revisions)
- Members of the wall structure (10 revisions)
- Highpalookup (DEF) (10 revisions)
- Resetplayer (10 revisions)
- EVENT DISPLAYMENUREST (10 revisions)
- Myospal (10 revisions)
- EVENT DRAWWEAPON (10 revisions)
- EVENT DISPLAYBONUSSCREEN (10 revisions)
- Cheatkeys (9 revisions)
- Whilevarn (9 revisions)
- Angoff (9 revisions)
- Currentweapon (9 revisions)
- PROJECTILE TIMED (9 revisions)
- Spritenoshade (9 revisions)
- Ifgotweaponce (9 revisions)
- Ifstrength (9 revisions)
- Ifhitspace (9 revisions)
- EVENT INCURDAMAGE (9 revisions)
- Quick kick (9 revisions)
- Model rotation (9 revisions)
- Ifcansee (9 revisions)
- EVENT DISPLAYCROSSHAIR (9 revisions)
- Debug (9 revisions)
- Definegamefuncname (9 revisions)
- EVENT NEWGAMECUSTOM (9 revisions)
- Addinventory (9 revisions)
- Addammo (9 revisions)
- Special Tile Reference Guide (9 revisions)
- Yvel (9 revisions)
- EVENT WEAPKEY5 (9 revisions)
- Return (9 revisions)
- Skybox (DEF) (9 revisions)
- Mdflags (9 revisions)
- EVENT INVENTORYLEFT (9 revisions)
- EVENT QUICKKICK (9 revisions)
- Dist (9 revisions)
- Autostep (9 revisions)
- Setarraysequence (9 revisions)
- How to Shoot Different Kinds of RPGs (9 revisions)
- Music (9 revisions)
- How to download the HRP SVN with TortoiseSVN Guide (9 revisions)
- Palfrom (9 revisions)
- EVENT CHANGEMENU (9 revisions)
- Ang (9 revisions)
- Weapon xoffset (9 revisions)
- Eventloadactor (9 revisions)
- EVENT NEXTWEAPON (9 revisions)
- EVENT WEAPKEY4 (8 revisions)
- Ammo amount (8 revisions)
- Build units (8 revisions)
- Visibility (8 revisions)
- EVENT WEAPKEY9 (8 revisions)
- Guts (8 revisions)
- Shiftvarl (8 revisions)
- How to Make a Working Keypad (8 revisions)
- Volume number (8 revisions)
- Got access (8 revisions)
- Ifrnd (8 revisions)
- Minitext (8 revisions)
- Detail mapping (8 revisions)
- EVENT WEAPKEY3 (8 revisions)
- Setarray (8 revisions)
- Xrepeat (8 revisions)
- Iffloordistl (8 revisions)
- EVENT WEAPKEY6 (8 revisions)
- Ai (8 revisions)
- WEAPON (8 revisions)
- Last weapon (8 revisions)
- Shoot (8 revisions)
- EVENT DISPLAYINACTIVEMENU (8 revisions)
- Spritepal (8 revisions)
- Ifpinventory (8 revisions)
- Warp on (8 revisions)
- EVENT WEAPKEY8 (8 revisions)
- Mapinfo (DEF) (8 revisions)
- EVENT GETMENUTILE (8 revisions)
- Ifbulletnear (8 revisions)
- Qsprintf (8 revisions)
- EVENT DISPLAYSBAR (8 revisions)
- Ifspawnedby (8 revisions)
- How to Make the Player Swim Like Modern FPS (8 revisions)
- Defineskillname (8 revisions)
- Addlogvar (8 revisions)
- EVENT CAPIR (8 revisions)
- Weaponcount (8 revisions)
- Ifdead (8 revisions)
- EVENT PREGAME (8 revisions)
- Members of the sector structure (8 revisions)
- Define (8 revisions)
- EVENT JUMP (8 revisions)
- Endofgame (8 revisions)
- Mapster32 Scripting (8 revisions)
- EVENT WEAPKEY7 (8 revisions)
- Ifceilingdistl (8 revisions)
- Cross-Platform Modding (8 revisions)
- Sizeto (8 revisions)
- Video setup (8 revisions)
- EVENT UPDATESCREENAREA (8 revisions)
- Sectnum (8 revisions)
- Startlevel (8 revisions)
- Cstator (8 revisions)
- EVENT INIT (8 revisions)
- EVENT WEAPKEY2 (8 revisions)
- Swinging Doors (8 revisions)
- Gotweapon (8 revisions)
- Sound (DEF) (7 revisions)
- Globalflags (7 revisions)
- Jumping counter (7 revisions)
- Definevolumename (7 revisions)
- Highpalookup (7 revisions)
- EVENT LOGO (7 revisions)
- Ifonwater (7 revisions)
- Owner (7 revisions)
- LEVEL (7 revisions)
- Horiz (7 revisions)
- Include (7 revisions)
- Globalsound (7 revisions)
- EVENT DAMAGEHPLANE (7 revisions)
- EVENT FIRE (7 revisions)
- EVENT LOADACTOR (7 revisions)
- EVENT LOOKDOWN (7 revisions)
- EVENT FAKEDOMOVETHINGS (7 revisions)
- Getangle (7 revisions)
- Gun pos (7 revisions)
- EVENT LOOKUP (7 revisions)
- EVENT HOLSTER (7 revisions)
- Activatebysector (7 revisions)
- EVENT SWIMUP (7 revisions)
- EVENT GETLOADTILE (7 revisions)
- Flash (7 revisions)
- EVENT DISPLAYLOADINGSCREEN (7 revisions)
- EVENT RESETPLAYER (7 revisions)
- Hitradius (7 revisions)
- Sleeptime (7 revisions)
- Definemodel (DEF) (7 revisions)
- How to Change the Loading Screen Background (7 revisions)
- Clipmove (7 revisions)
- Extbits (7 revisions)
- EVENT INVENTORYRIGHT (7 revisions)
- Ifpdistl (7 revisions)
- Ifangdiffl (7 revisions)
- EVENT WEAPKEY10 (7 revisions)
- Value controlled rain code (7 revisions)
- Globalflags (DEF) (7 revisions)
- Copytile (DEF) (7 revisions)
- Floorslope (7 revisions)
- EVENT WEAPKEY1 (7 revisions)
- Pal (7 revisions)
- Working with the Windows Command Prompt (7 revisions)
- Enda (7 revisions)
- Rotatepoint (7 revisions)
- Qgetsysstr (7 revisions)
- EVENT KILLIT (7 revisions)
- Ceilingslope (7 revisions)
- EVENT MOVEEFFECTORS (7 revisions)
- EVENT ENDLEVELSCREEN (7 revisions)
- EVENT PROCESSINPUT (7 revisions)
- Ifhitweapon (7 revisions)
- Shade (7 revisions)
- Guniqhudid (7 revisions)
- How to Make the Screen Tilt While Using Jetpack (7 revisions)
- EVENT DISPLAYREST (7 revisions)
- EVENT DOFIRE (7 revisions)
- M level number (7 revisions)
- Autostep sbw (7 revisions)
- Myconnectindex (7 revisions)
- Definetint (DEF) (7 revisions)
- Members of the projectile structure (7 revisions)
- Clipdist (7 revisions)
- Build (7 revisions)
- CON mutator (7 revisions)
- Extra (7 revisions)
- EVENT CHANGEWEAPON (7 revisions)
- Look ang (7 revisions)
- Aim mode (7 revisions)
- Multimode (7 revisions)
- Betaname (6 revisions)
- Definetexture (DEF) (6 revisions)
- Palookup (6 revisions)
- EVENT ENTERLEVEL (6 revisions)
- Findplayer (6 revisions)
- Truecz (6 revisions)
- EVENT GETSHOTRANGE (6 revisions)
- Ifactor (6 revisions)
- Undefmodel (DEF) (6 revisions)
- Sectgethitag (6 revisions)
- EVENT PLAYLEVELMUSICSLOT (6 revisions)
- EVENT DAMAGECEILING (6 revisions)
- COOP (6 revisions)
- EVENT USESTEROIDS (6 revisions)
- EVENT CHEATGETBOOT (6 revisions)
- Gamestartup (6 revisions)
- M coop (6 revisions)
- How to manually reload (6 revisions)
- Globalgameflags (6 revisions)
- Definelevelname (6 revisions)
- Dummytilefrompic (DEF) (6 revisions)
- Getarraysequence (6 revisions)
- Soundonce (6 revisions)
- Addkills (6 revisions)
- Htmovflag (6 revisions)
- Inittimer (6 revisions)
- THISACTOR (6 revisions)
- Ifactioncount (6 revisions)
- EVENT SOARDOWN (6 revisions)
- EVENT SETDEFAULTS (6 revisions)
- Spgethitag (6 revisions)
- EVENT MENUCURSORSHADE (6 revisions)
- SE49 (6 revisions)
- Cmenu (6 revisions)
- EVENT SWIMDOWN (6 revisions)
- Gettimedate (6 revisions)
- Addstrength (6 revisions)
- Spgetlotag (6 revisions)
- Define (DEF) (6 revisions)
- Ifaction (6 revisions)
- Special case (6 revisions)
- Ifcanseetarget (6 revisions)
- Checkactivatormotion (6 revisions)
- EVENT INITCOMPLETE (6 revisions)
- EVENT INVENTORY (6 revisions)
- Members of the tsprite structure (6 revisions)
- EVENT CHEATGETFIRSTAID (6 revisions)
- Globalgameflags (DEF) (6 revisions)
- Kickback pic (6 revisions)
- Ifsquished (6 revisions)
- VOLUME (6 revisions)
- Prevent fall damage or falling death (6 revisions)
- EVENT USEJETPACK (6 revisions)
- Ifinwater (6 revisions)
- PLR MORALE (6 revisions)
- X (6 revisions)
- Frag (6 revisions)
- Jetpack on (6 revisions)
- Setaspect (6 revisions)
- Hitag (6 revisions)
- Definevoxel (DEF) (6 revisions)
- EVENT DISPLAYINACTIVEMENUREST (6 revisions)
- EVENT SPAWN (6 revisions)
- Alphabet (DEF) (6 revisions)
- Extra extra8 (6 revisions)
- Eog (6 revisions)
- Inven icon (6 revisions)
- Ifrespawn (6 revisions)
- Curr weapon (6 revisions)
- Qputs (6 revisions)
- Htextra (6 revisions)
- Timebeforeexit (6 revisions)
- Ifpdistg (6 revisions)
- Glow mapping (6 revisions)
- EVENT RESETINVENTORY (6 revisions)
- Statusbarscale (6 revisions)
- Ifnotmoving (6 revisions)
- Getlastpal (6 revisions)
- Scuba on (6 revisions)
- Door Sounds (6 revisions)
- Somethingonplayer (6 revisions)
- Debris (6 revisions)
- Ifgapzl (6 revisions)
- Lockplayer (6 revisions)
- Shadefactor (DEF) (5 revisions)
- Qstrcat (5 revisions)
- Poszv (5 revisions)
- Gm (5 revisions)
- Sectgetlotag (5 revisions)
- Access wallnum (5 revisions)
- EVENT HOLODUKEOFF (5 revisions)
- Unsynchronized events (5 revisions)
- EVENT STRAFERIGHT (5 revisions)
- EVENT MOVEBACKWARD (5 revisions)
- EVENT WORLD (5 revisions)
- Wackplayer (5 revisions)
- Myx (5 revisions)
- EVENT OPENMENUSOUND (5 revisions)
- PIPEBOMB CONTROL (5 revisions)
- Loadgrp (DEF) (5 revisions)
- Members of the player structure/test (5 revisions)
- Althud (5 revisions)
- Dummytile (DEF) (5 revisions)
- Dynamicremap (5 revisions)
- WEAPONx SOUND2SOUND (5 revisions)
- Jump (5 revisions)
- Shiftvarr (5 revisions)
- Ifai (5 revisions)
- EVENT PRESSEDFIRE (5 revisions)
- Resetactioncount (5 revisions)
- WEAPONx SOUND2TIME (5 revisions)
- EVENT MOVEFORWARD (5 revisions)
- Ifinouterspace (5 revisions)
- Enhanced (5 revisions)
- Zoom (5 revisions)
- Bitfield (5 revisions)
- Ifmove (5 revisions)
- Operatesectors (5 revisions)
- Headspritestat (5 revisions)
- Last pissed time (5 revisions)
- Undefpalookuprange (DEF) (5 revisions)
- Setplayerangle (5 revisions)
- EVENT NEWGAMESCREEN (5 revisions)
- EVENT NEWGAME (5 revisions)
- Floorpal (5 revisions)
- Cursectnum (5 revisions)
- EVENT RESETWEAPONS (5 revisions)
- Canseespr (5 revisions)
- Else (5 revisions)
- Multipsky (DEF) (5 revisions)
- Mikesnd (5 revisions)
- EVENT DISPLAYCURSOR (5 revisions)
- Ifplayersl (5 revisions)
- EVENT PREWORLD (5 revisions)
- Ceilingz (5 revisions)
- Ifspritepal (5 revisions)
- Last full weapon (5 revisions)
- Setactorangle (5 revisions)
- EVENT DISPLAYBORDER (5 revisions)
- Sound (5 revisions)
- Rotatesprite16 (5 revisions)
- State (5 revisions)
- Fall (5 revisions)
- Eliminate player self-damage (5 revisions)
- Activatecheat (5 revisions)
- Members of the input structure (5 revisions)
- Ifawayfromwall (5 revisions)
- EVENT MENUCURSORLEFT (5 revisions)
- EVENT SOARUP (5 revisions)
- Ifactornotstayput (5 revisions)
- Numplayers (5 revisions)
- Nullop (5 revisions)
- Sector (5 revisions)
- Scalevar (5 revisions)
- EVENT PRECUTSCENE (5 revisions)
- Stopsound (5 revisions)
- EVENT MAINMENUSCREEN (5 revisions)
- Ceilingpal (5 revisions)
- Ifoutside (5 revisions)
- EVENT SKIPCUTSCENE (5 revisions)
- Ifinspace (5 revisions)
- Money (5 revisions)
- EVENT CONTINUELEVELMUSICSLOT (5 revisions)
- Looking angSR1 (5 revisions)
- Defineskybox (DEF) (5 revisions)
- Picnum (5 revisions)
- Loogiex (5 revisions)
- Display bonus screen (5 revisions)
- Ifsound (5 revisions)
- Fraggedself (5 revisions)
- Desync (5 revisions)
- Readarrayfromfile (5 revisions)
- Frag ps (5 revisions)
- Y (5 revisions)
- For (5 revisions)
- Mhs (5 revisions)
- Save (5 revisions)
- EVENT STRAFELEFT (5 revisions)
- Ifcanshoottarget (5 revisions)
- EVENT FIREWEAPON (5 revisions)
- Spritebridge (5 revisions)